unclemo said:
I've had my fill of Asian MMO ports thank you very much. Archeage was the last straw for me. Also I am failing to see the value in all these packages. The prices are super high for the upper two. The PvP looks like it might…
Thing is, apart from the blatant P2W model that PWE enforce, they make really fun games. I've enjoyed every single MMO they've made atleast for the first few months. Only once you get to endgame does P2W become really blatant. Until then, can just e…
Lol at people saying MOBAs and MMORPGs have different demographics and as such, don't compete. You make it sound like every MMORPG player would never touch a MOBA and the other way around. In reality most gamers play multiple genres and stick to par…
F.I.N.A.L.Y! I've played the game a lot on both the chinese and the russian servers. This is an absolute gem for the wuxia niche. Here are some asnwers to the numerous concerns from this thread :
1. Outdated - depends on how dated you mean. Right…
Originally posted by cronius77
their updates for this are becoming just balance updates period and adding more legendary to grind for. I understand they have to charge for large content but blizzard honestly is so behind in the loop of games right …
When discussing Action Combat MMOs on the market, you just need to compare em to games like Blade&Soul, Swordsman and Tera. They are all hybrids of tab targeting and action combat, but the key to their combat is the inclusion of gap closing, blo…
"Action over deliberation. Reflex over thought."
By the same logic you would say a 2D fighting game like supersmash/streetfighter are games for idiots.
The entrance of action MMORPGs should be welcomed, rather than frawned upon. It leads to much m…
Blade&Soul the moment I unlocked skill customization and realized what it was. Spent the next 5h~ just putting 3 mere points (late game you got 30ish) on every skill at a time in every way to see what they did. Seeing a specific skill take on en…
As someone who has played the game for many years, these changes seem extremely westernizing. Basicaly make the game muuuuch easier than it already was at late game. I'm interested in how the community reacts to these changes, altought I dont play t…
Originally posted by Maquiame I'll say it again
Large worlds, regions that can be taken over for conquest.
Three Factions
PVEers are the citizens, workers, resource gatherers, citybuilders, miners and crafters. They are also the ones who clear…
Originally posted by Bladestrom Originally posted by GoldenJug Short answer : yes, by seperating a game into two sub-games
Long answer :
Making a sandbox that works for both, hardcore PvPers and PvErs is totaly possible, but quite difficult…
Short answer : yes, by seperating a game into two sub-games
Long answer :
Making a sandbox that works for both, hardcore PvPers and PvErs is totaly possible, but quite difficult from a design perspective and really costly, because the amount of c…
A lot of rumous about BnS releasing in 2015 summer and not mention of it :C BD hype is so real and im sitting here not seeing what's so good about it, looks like another typical korean mmo with a bit of a movement system.
Happy that Aion is doing so well, means the development won't slow down. The game is still. in my eyes, one of the best tab targetting MMORPGs of the last 5 years, sadly Gameforge is just.... Yeaa...
B&S is surprising tbh, I recall people sa…
Lel at the answers. They basicaly dodged every single question. "How are guilds more important now?" - You need to group up to do most of the new things.
Ok, you need to GROUP, not be in a GUILD, just GROUP... Basicaly the entire article/interview…
Good day,
I didnt think the game was any good when it first came out, thinking it was a very RP focused, non-competitive type of story-driven game, however, after 2 years and me looking for a new game to tryhard, came across TSW again. Can now see …
Slowest : Every PWE title in the early stages after release.
Jade Dynasty has 150 preasc and 150 post asc levels. getting to 150 would take something like 3 months in the earlier days, then when ascension came out, it would take like a year to get …
I see 3 main reasons why people grind levels, atleast from my experience over 10 years of MMORPGs :
1. They want their time spent ingame to be worth more stuff.
Basicaly, if a level 10 gets 2 silver/mob, a lvl 50 will get like 50s/mob. Or get dro…
The real question is not whether esports are sports, but what are sports in general.
A clear line is drawn between two types of beliefs:
a) Sports are a purely physical competition.
b) Sports are a competition of any sort. The only requirement is…