Originally posted by Kevyne-Shandris Most people pre-WotLK didn't raid. It wasn't until WotLK was easy to raid (devs wanted players to see the LK ending story) with the 30% nerf that players went to ICC like junkies. It was the best time not only i…
Originally posted by Kopogero Originally posted by Hellidol
99% of themeparks suck but the only one that did it right for along time is wow.
They did it right until the end of Wrath of the Lich King. Afterwards the entire PvE was simply abysma…
The king summoned the daughter and set her riddle: to come to him neither naked nor clothed, neither walking nor riding, neither on the road nor off it.
Just saying...
Flame on!
Apart from what Foom wrote, it seems to me, as years pass, that the key is to have players feel as one, that their "enemy" is the game, its systems, limitations and mechanics, even in pvp games.
What i see more often than not in mmos that lack "the…
Originally posted by Cephus404 Originally posted by moguy2
Games are getting easier. Not refined.
Games are made to appeal to the people most likely to purchase and play them. Welcome to the real world.
Well, they tend to buy them, with p…
Originally posted by VengeSunsoar Originally posted by Banaghran Originally posted by VengeSunsoar This must just be a different perspective, because to me your post makes no sense.
This is why we can't have nice things... because we wa…
Originally posted by Kaneth I was one of those hybrid players. I played a Shaman in vanilla wow, and outside of PvP, being a dps shaman was only tolerated due to the few specific utility spells I brought. I remember being in a guild where people wer…
Originally posted by VengeSunsoar This must just be a different perspective, because to me your post makes no sense.
This is why we can't have nice things... because we want everyone to have buffs and heals...
To me having the buffs and heals is…
This is a whole new deal, we could blabber about when to give the toddler dinner so you can raid in the evening or about lfr, but in reality you are embarking on the greatest rpg of them all, characters have a mind of their own, take a lot of time t…
Originally posted by FinalFikus When it costs a dollar a heal, and 50 cents a buff, there will still be people telling us it's a good thing. Only on forums of coarse.
Care to elaborate?
Flame on!
Originally posted by Kaneth I feel you're being a bit disingenuous with some of your comments. I haven't personally played very many mmos where all classes had all utility spells, nor where you had access to all crating professions on one character.…
Originally posted by Loktofeit Agreed, but that's more of an itemization issue than a randomness issue. You could have completely logical drops and still have the randomness or drop rate be an issue, which is what the OP is talking about.
The ruin…
Originally posted by evilastro The people that don't speak now, are the people that weren't worth speaking to before. You know who they are, the selfish ones who only interested in their own achievements and gain. People who want to be genuinely s…
Originally posted by Jean-Luc_Picard Originally posted by Banaghran
..and we are once again at the argument that to blend/puree your steak with fries and sauce is a good thing because it happens anyways when you eat it, there is no difference t…
Originally posted by lizardbones
Originally posted by Banaghran Originally posted by lizardbones Given that developers as a whole have more access to information than anyone here*, and the enforced down time has been whittled down to n…
Originally posted by Jean-Luc_Picard Originally posted by Loktofeit Originally posted by FinalFikus
bcbully with the score:)
There definitely seems to be a big divide between the people that need the game to force them to do something oth…
Originally posted by lizardbones
Given that developers as a whole have more access to information than anyone here*, and the enforced down time has been whittled down to nearly nothing, I would say that there are many more people who are interest…
Originally posted by Quesa Originally posted by gatheris another to add - which i would put at number one
Saga of Ryzom (or Ryzom as it is now known)
best, hardest and pretty entertaining - mats could be seasonal, night or day and weather re…
Just dont make it simplistic or one-dimensional, there have to be secondary things regarding the gathering for the player to play with, scarcity, speed, logistcs.
It also does not help when the whole idea of resource gathering is a afterthought of …
Originally posted by Loktofeit Originally posted by Banaghran Originally posted by Loktofeit Originally posted by Tibernicuspa
But don't take this from me, take it from the guy who built some of the best fucking MMOs ever made.
SO…