Some of the things I enjoyed in UO that I haven't seen done well since:
1. Thieves/Rogue class could actually steal things from other players, not just pick locks.
2. Open PvP, this had the unintended effect that "Uber" gear didn't matter as muc…
hehe, I didn't realize until after I posted, that this is total troll/fanbois bait. I was just frustrated at the lack of choices in the MMO world and was just venting. Some of my guild-mates are going back to WoW and I've played that game out. Th…
"I dont see how anyone can like this game over EvE. Seriously its not even a question of taste, They both AIM for the same thing only EvE delivers over 10000 times more than this game ever possibly could even if it had more than 4 years extra develo…
Worst Graphics:
Pirates of the Burning Sea
Least Fun:
9 Dragons
Most Desolate:
Star Wars Galaxies
Worst Use of Popular IP or License:
Star Wars Galaxies
Lamest Launch:
Vanguard: SOH
Most Likely to be Cancelled in 2008:
Star Tr…
Originally posted by starman999
Nice post.......
I think the biggest issue is the redundancy. I believe this formulaic style of MMO peaked in popularity with WOW and now is on the downward slide towards oblivion. Until these lazy developers get…
I say the middle of the road, it will dwindle in number of players over the year, but there will still be enough for Turbine to keep it running and maybe even make a little profit.
Myself, I turned my LOTRO account about 3 months ago. You can onl…
Originally posted by firstbourne
I am also a Morrowind / Oblivion fan ... although I feel Oblivion, as it was released, was unplayable. Thanks to the modding community, I finally got to experience the game.
In any case - the MMO scene is stagnant…
"Victor tries to keep the developers off the boards altogether"
I think that's part of the problem with today's MMO's, by the time the developers see it, it's been washed and sanatized through a Community Manager, The Marketing Department, and va…
Hehe, Reklaw.
Several of the people in the screen shots are the same people.
I absolutely loved this game when it came out. I was a Rifleman/Doc and anytime I needed money I could go to town and buff people for 30 minutes and have all t…
If you don't agree with what this company is doing, then there is a simple solution.
Don't play the game.
I'll bet one of the executives at this company cyber'd with some female character on-line then found out it was really a guy.
Warcraft was more of the same when it came out.
It was level grinding, Dwarves, Elves, Humans, etc. Some PvP Thrown in
A nice UI, Quests for XP, etc. Done in a hundred different games
before, nothing new, just a well thought out, relatively bug …
I have to ask a couple of questions here:
1. Why is it bad that there alot of Jedi and that anyone who wants a Jedi can now have one?
2. Why do Jedi need a different system for death than all the rest of the classes?
3. Should J…
think people are too hung up on the whole "game must be true to the era of the story" idea.
Meaning, the game is supposed to be just after episode 4 after they wiped out the Jedi
And they are supposed to be rare to non-existent
So if…
I rate it a solid 7 at this point. There are still some bugs that need fixing, but had I rated this same version before WoW I probably would have rated it an 8.5, WoW has really raised the bar for MMO's
What I like about NGE:
* PvP combat is much…
Originally posted by Arvad
Originally posted by Tacola
Originally posted by Yukmot
I came back to the game after a long absense. I left right after the NGE went live because at the time the game was absolutely unplayable in my view. I came back…
Originally posted by Reachwind
Originally posted by kimosabe
Can we get this moved to the Current SWG board please?
QFE
Wrong board.
Would you "Wrong Board" guys give it a rest. The description under the topic says.
"A place for disgruntled …
I had a good time on Restuss, 20 Rebs, 20 Imps.
It was even better on one of the planets at a Weapons Depot.
40 imps and 40 rebs, well actually it was 30/20, then 30/30, then 30/40. The imps really rallied there in the end. We held the base for …