Originally posted by ellobo29 I dont like to be one of those guys. but looking at the known features of wildstar, and the features shown to us today for EQN.......
EQN has all the same features of wildstar and ten times more..... I was interest…
Originally posted by fox294 Lots to like about that reveal but the cartoon graphics and especially the combat system are alienating many. Sign this petition if you're in that camp:
http://www.ipetitions.com/petition/fix-eq-next-combat/
No…
Originally posted by zevni78 Originally posted by apocoluster Originally posted by ignore_me
.. sleep at night. Was what I thought you were going to say. The Hype is out of control and is a setup for disappointment.
Happens to all games n…
Indeed. I still have my station account, I'd like to see them allow existing accounts to reserve one character name at least, shit I'd even pay for it with SC.
Originally posted by KingsField
There's room for both the traditional open-world dungeons of EverQuest and WoW-style instanced dungeons. Maybe make the open-world dungeons really huge and epic and make the instanced dungeons a small-scale experienc…
Originally posted by Affordable Two tweets.
Saw a preview of the EQNext intro yesterday. I think EQ and VG players are going to love it!
— Brad McQuaid (@Aradune) July 31, 2013
It has features that Jeff & I wanted to put in EQ &…
Originally posted by DamonVile I'm beginning to wonder if the people on the site are even capable of discussing anything but this one topic over and over. How many times have each of you responded to the same people and said the same things in multi…
"2 million players", brought to you by the same delusional minds that think 25 million play AoW or 2.5 million log into GW2 every week. This industry is so full of bullshit right now.
The original Troll and Ogre models had character. The "new" models were almost universally worse for every race, with the personal exception of Barbarians. The "new" models were rigid stick figures lacking in any sense of style or character. No pers…
Originally posted by Waterlily Those first few raids in EQ were tank and spank raids, it wasn't until GoD that raids became very tenchinal.
But I think part of the difficulty of EQ early raids was that no one had a clue what PVE raiding was, all t…
Originally posted by quseio
caant wait /whimper i work friday and /lesigh i cant s it at the pc refreshing the pages every 30 seconds
Come to Australia, it'll be Saturday. :-)
6.
Although I would not mind a mechanic that made groupsize/rewards scaleable. Plenty of times in EQ1 I wanted to include a friend but the group was full already, and I know for a fact that the rest of my friends would give up XP and droprate % to …
Originally posted by KBishop Originally posted by Mendel Originally posted by KBishop
Well I think any PvE game should at least TRY to have dedicated servers to address the PvP crowd in a much better manner than they are doing now. Cur…