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Ceohai

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Ceohai
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  • The problem isn't just the games. It's the players. If there's no global chat channels in the game, it's easy to go for over an hour without seeing others chat. Often times players will just ignore anything other than PMs. That makes MMOs a lot har…
  • I actually think that the reviews XIV has been getting are a bit low when you consider some other MMOs.  RF Online, APB, Matrix Online, and just about every MMO other than Archlord have higher average review scores. While XIV is bad, it at least has…
  • Originally posted by geldonyetich One that demonstrates they've at least taken the time to try to answer the question for themselves.  As players of the game, we've a pretty good idea of the kind of data you can find easily on the typical resourc…
  • On its own, I like FFXIV's crafting system more than that of any other game around. Crafting either requires players to invest tons of time into leveling up their skills, or to actually trade with other users. It's not easy, but crafting shouldn't b…
  • Originally posted by Kaocan Originally posted by WSIMike Originally posted by holdenhamlet Originally posted by deaddeath I don't think I've ever played a multiplayer game with less chat. Sure part of it might be that t…
  • meh, I'm still making a bard, a priest, and eventually a mage.
  • Originally posted by holdenhamlet Originally posted by deaddeath Originally posted by holdenhamlet Originally posted by deaddeath I don't think I've ever played a multiplayer game with less chat. Sure part of it might b…
  • Originally posted by holdenhamlet Originally posted by deaddeath I don't think I've ever played a multiplayer game with less chat. Sure part of it might be that the chat systems is awful, and typing gets interrupted by the UI when crafting, b…
  • I honestly can't see this game ever being good. They can fix the bugs, change up the combat system, overhaul the UI, add an auction house, etc. But in the end I think they'll end up with a world that's still barren, a questing system that's a downgr…
  • I don't think I've ever played a multiplayer game with less chat. Sure part of it might be that the chat systems is awful, and typing gets interrupted by the UI when crafting, but I've played for hours without seeing anything in /say or /shout.
  • I picked up the game on the 1st, and I didn't feel like it was overly laggy, and I only had a couple of issues getting set up. A lot better than any other MMO I've played during a launch / heavy expansion period. That being said, at this point the g…
  • I would appreciate a NA code. Haven't played an MMO in a while, but the crafting focus of this game could be interesting.
  • 45 minutes? are you kidding me? the most I've had this penalty on for is 45 seconds.
  • Originally posted by admriker4 I have managed to totally avoid any info about this game because frankly new MMO's tend to be overhyped. Ive fallen victim to hype too often so I purposely avoided this forum and any other. Im basically going in cle…
  • This really is a great feature, IF it works as intended, and doesn't end up getting cracked within months. I'm really surprised that so many people think that this is the same level of security as captcha or a simple security code, learn to read peo…
  • My understanding of the offer is that you get Kunark for free if you've had an EQ2 account in the past. If this is anything like what they did with EoF, the temporary aspect of it is just the free game time. They're basically just giving away copies…
  • Originally posted by Apham   Originally posted by deaddeath I highly doubt it. First impressions mean a lot when it comes to MMOs, just look at EQ2.    Look at EQ2. . . looking. Active player base. Expansions being released regularly and …
  • I highly doubt it. First impressions mean a lot when it comes to MMOs, just look at EQ2. 
  • looks like we're seeing a lot of all of the above right now.
  • chickens = insta win!