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Why I've had enough of WoW

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  • happyclappyhappyclappy Member Posts: 99

    sad thing is that more than half of the people who whispered me thought it was cool, said they werent  going to report me and wanted to know where to get it o.O

  • TheHavokTheHavok Member UncommonPosts: 2,423

    WoW is a good game. Actually its a great game.  The best at what is does and tries to do. 

     

     

  • Pappy13Pappy13 Member Posts: 2,138
    Originally posted by Vetarnias


    First of all, I *wanted* to play the game in the first place; otherwise I wouldn't have paid Blizzard the initial $50 for the game (original WoW and Burning Crusade), as well as an additional $15 for the second month.  I actually did my best to ignore all that was being said about WoW's I-Win buttons and other accusations typically levelled against it.  Some of those accusations are proper to WoW, some aren't, and some I'd judge off-base.  But the game isn't perfect, and in the areas which interested me most (the economy, for instance), far from it.

    Well first of all you only wanted to play the game enough to give it a try some 4 years after it was released.  Wasn't exactly a burning desire of yours was it?  More like just curious what all the talk was about and thought it was high time you saw it for yourself.  You even indicated that your attitude at the time toward WoW was blase.  On top of that you stated that you just played several MMO's in the last couple of months, none of which you spent much time in.  Obviously you are no expert on MMO's, so your vast experience with MMO's didn't help you either. 

    You gave it 6 weeks, got 1 character (I'm assuming) to lvl 46, deemed it unworthy and quit.  That's fine, you have your opinion and I respect that.  But then you write a 20 paragraph post about the game like you're some kind of expert on the subject.  Much of what you wrote is simply rehashed stuff that other people have posted about WoW over the last 4 years.  I read through it all and it was tough because like I said, I've heard it all before, almost word for word in this very forum.  Your opinion seemed rather "canned" to me, like it was taken from the opinions of a lot of other people that didn't like the game.  Seems like you had 4 years of believing that you wouldn't like the game and then gave it a 6 weeks shot (after you tried several others that you deemed unworthy as well) and decided that you were right all along.  Big surprise there.

    And if you did your best to ignore all that was being said about WoW, why then did you quote other people and include comments about the "end game" which you know absolutely nothing about except what you have read.  As far as for Paladins builds go, you made it to level 46 which 4 years ago this would have been almost sufficient since the top level was 60 and the talent pool was 51. You would have acquired 37 of the max 51 points in the talent trees and would have had a fairly decent idea of what a build was like.  Now, 4 years later the max level is 80 and the talent pool is 71, by getting 37 of the possible 71 points you are barely half way to figuring out what a build is like, hardly making you an authority on the subject. You might be an expert on 37 point talent builds, but you know nothing of a 71 point talent build or how a tank Paladin might perform in a raid group for instance.  Going into a lvl 46 dungeon doesn't even require a tank, so absolutely nothing you would have learned up to that point would even be relevant.

    Are you starting to get the picture or do I have to continue?

    image

  • neodavieneodavie Member Posts: 278

    WoW OP, I think your Textwall ability just critted me . I'm going to re-edit this comment with something constructive when I can get home and really read what you said. 

    Originally posted by GTwander:

    How are you an MMO? Or any of us for that matter?

    I say we strike all users from the site for not being MMOs.

  • Pappy13Pappy13 Member Posts: 2,138
    Originally posted by Zorndorf




     
    It is ALL so very simple.
    Your character data are handled in tables. Millions of tables. All coming form the server. These tables are accessed thousands of times per second by the clients.
    Sql server can handle millions of these transactions per second.
    NO client sofware from 3rd parties have access to the SQl server based tables of Blizzard. in a writeable way. None.
    The only thing a smart programmer could do is changing the look of an avatar, but this would only be to YOUR -hard disk client version and even then this would mean nothing. As other players would"n' see one thing changed.
    Let me just give you a simple example. A supposed stat changing program makes you think you can do changes on your avatar, but the real stats being used in the game are server driven coming from the SQL server tables.
    Blizzard doesn't need to control anything, except ONE security tab on their tables. And believe me, you won't have these.
    All this has NOTHING to do with client side programs that automate your avatar up and down a row and so do auto battles. Botting that is called.
    Hope you understand it now ....
    Sigh (I tried to explain in an  "easy" language as possible ).
    have fun in Wow...
     
     

    Forget it man.  They don't understand.  You are talking to people who have never coded in their lives.  They think hacking into a computer is what they see on NCIS where the guy hacks into the FBI's database in 10 minutes.  They actually believe that stuff is possible.  Heck I bet they figure that happens on a routine basis, like once a day or something.  I think the best one I ever saw though had to be Independence day where the guy hacks into the alien spaceship to download a virus just by docking.  Never mind that he doesn't have a clue what technology they are using to connect to the system, what kinda of security it has, what kind of operating system is being used or even what a virus *should* do, he does it all without knowing a thing and in what like 3 seconds?  Don't get me wrong I loved the movie, but that part was just so silly I had to cover my eyes.

     

    image

  • VetarniasVetarnias Member UncommonPosts: 630
    Originally posted by Pappy13

    Originally posted by Vetarnias


    First of all, I *wanted* to play the game in the first place; otherwise I wouldn't have paid Blizzard the initial $50 for the game (original WoW and Burning Crusade), as well as an additional $15 for the second month.  I actually did my best to ignore all that was being said about WoW's I-Win buttons and other accusations typically levelled against it.  Some of those accusations are proper to WoW, some aren't, and some I'd judge off-base.  But the game isn't perfect, and in the areas which interested me most (the economy, for instance), far from it.

    Well first of all you only wanted to play the game enough to give it a try some 4 years after it was released.  Wasn't exactly a burning desire of yours was it? So if I don't play a game at release, that means I have no interest in it?   Back in 2004 when the original WoW was released, I was still on dialup and would not have been able to play the game anyway.  In fact, I'm writing this on the only computer I had in 2004 (which I now use for surfing the web and other non-gaming matters), and it couldn't have run the game.  Sid Meier's Pirates made it crash at game launch, and that game only had half the RAM requirements of WoW.  Next computer I got? Late 2007.  So don't blame me for not playing earlier a game I couldn't have played anyway for the three first years of its existence based on the hardware I owned.  Or are you just one of those guys who buy new rigs just to play games?  Pity I don't have that luxury. More like just curious what all the talk was about and thought it was high time you saw it for yourself.  You even indicated that your attitude at the time toward WoW was blase.  Towards MMO's in general.  I was just being honest but did not target WoW in particular.  On top of that you stated that you just played several MMO's in the last couple of months, none of which you spent much time in.  I played Pirates of the Burning Sea for five months.  By the standards of that game (and the high turnover rate it had at the time), that was a long time.  I only played Warhammer for six days because of severe problems with the stability of the game; I would have lasted longer if those crashes to desktop and login queues didn't get the better of me.  But yeah, I wasn't too impressed.  Conan I lasted for six weeks, despite terrible choppiness at even the lowest settings. I endured it because I saw the potential it had, even past level 20 once you were kicked off Tortage.  But when I hit Tarantia's noble district it just got so laggy that the NPC enemies hadn't finished loading up by the time I was dead.  I was getting tired of the grind, too, but in the case of both AoC and WAR it was mostly the result of performance problems and my perception of these games could have been affected by that.  WoW ran smoothly, as you'd expect of an old game. Obviously you are no expert on MMO's, so your vast experience with MMO's didn't help you either. Ah yes, "vast experience".  I'd love to know what you deem enough experience to comment on a game, or MMO's in general. While I'm sure you'd poke at every alleged shortcomings I have, I think I've earned my dues as far as my knowledge of MMO's goes.  But I will have to be excused for never having shaken Bill Gates' hand. (Does my Member of Parliament count?)

    You gave it 6 weeks, got 1 character (I'm assuming) to lvl 46, deemed it unworthy and quit.  That's fine, you have your opinion and I respect that.  But then you write a 20 paragraph post about the game like you're some kind of expert on the subject.  Much of what you wrote is simply rehashed stuff that other people have posted about WoW over the last 4 years. See my own comment above: If people have been saying the same thing about WoW *for the past four years*, isn't it an indication that there's something wrong with that particular aspect of the game?  If I say my four-year-old car has brake problems, and that when you look up what other owners of identical cars have been saying, all they talk about is brake problems of their own, maybe that means something more than just "you don't bring up anything new"?  I'm perfectly willing to concede that some of the concerns surrounding WoW probably indicate this isn't the right type of game for the player who raises the point.  But then you have certain members of these forums who don't hesitate to say that you MUST love the game because it has 11 million players and whatnot.  Case in point: Zorndorf, who could be seen puffing his chest in that other thread about the unstoppable juggernaut that is WoW. I read through it all and it was tough because like I said, I've heard it all before, almost word for word in this very forum.  Your opinion seemed rather "canned" to me, like it was taken from the opinions of a lot of other people that didn't like the game.  Certainly not canned.  I've seen those things first hand -- the borked economy, the rampant twinking business, the ganking for PvP that just remained meaningless anyway.  I think I did bring up enough personal anecdotes to indicate that.  Seems like you had 4 years of believing that you wouldn't like the game See above.  I'd never pretty much heard about WoW until I started playing MMO's, which wasn't until I tried Shadowbane in late 2007 (if you exclude a much earlier stint with UO). Before that I was sticking to pre-2003 strategy games and other solo titles because that was all my computer could take. and then gave it a 6 weeks shot (after you tried several others that you deemed unworthy as well) and decided that you were right all along.  Big surprise there.

    And if you did your best to ignore all that was being said about WoW, why then did you quote other people and include comments about the "end game" which you know absolutely nothing about except what you have read.  I ended up reading about WoW after I started, and I'm not even sure how I stumbled across Jonathan Blow's own comments.  Wasn't before I picked up WoW, that I assure you. I never played his game, and I hear it's pretentious as hell, but on the case of WoW, I could only nod in agreement at what he was saying.  As far as for Paladins builds go, you made it to level 46 which 4 years ago this would have been almost sufficient since the top level was 60 and the talent pool was 51. You would have acquired 37 of the max 51 points in the talent trees and would have had a fairly decent idea of what a build was like.  Now, 4 years later the max level is 80 and the talent pool is 71, by getting 37 of the possible 71 points you are barely half way to figuring out what a build is like, hardly making you an authority on the subject. You might be an expert on 37 point talent builds, but you know nothing of a 71 point talent build or how a tank Paladin might perform in a raid group for instance.  Going into a lvl 46 dungeon doesn't even require a tank, so absolutely nothing you would have learned up to that point would even be relevant. It's like I never had to take a look at the skill tree.  Once I started a paladin, all I could see was "retribution was king", perhaps not at lower levels but definitely at later stages.  And all I read about the skills just confirmed that pretty much -- if I could just see the advantage of choosing retribution by hovering my mouse over the skills in the interface, how much of an advantage does that indicate?  Hell, some skills in the retribution tree would be useful for ALL paladins because they're universal (such as the bonus to mount speed).  But they're in retribution, and if you want to take them, you must sacrifice points you could put in either of the two other trees, especially at the high levels.

    Are you starting to get the picture or do I have to continue? Please do.  And if I may add: That old "you haven't played the game for four years like we have" thing is so corny and cliché.  Because you know very well that if I just shut my mouth, play for four years and post something at the beginning of 2013, you'd just go, "oh, but you haven't been playing the game for eight years like we have".  It's like that whole EVE thing, which apparently develops character skills based on the length of time you've been subscribed instead of time logged in.  What's the point of starting now if the guy who started in 2003 has an advantage I'll never even be able to catch up with?  Now, I respect early players for what they can bring to the table regarding the history and evolution of a game, the controversies, the changes, etc.  (I still love to chat about the early months of Pirates of the Burning Sea, for instance.)  What I won't accept is to be dictated by them on what works and what doesn't in the *current* version of the game.

     

  • Pappy13Pappy13 Member Posts: 2,138
    Originally posted by Vetarnias

    Originally posted by Pappy13


    Well first of all you only wanted to play the game enough to give it a try some 4 years after it was released.  Wasn't exactly a burning desire of yours was it?
    So if I don't play a game at release, that means I have no interest in it?  Back in 2004 when the original WoW was released, I was still on dialup and would not have been able to play the game anyway.  In fact, I'm writing this on the only computer I had in 2004 (which I now use for surfing the web and other non-gaming matters), and it couldn't have run the game.  Sid Meier's Pirates made it crash at game launch, and that game only had half the RAM requirements of WoW.  Next computer I got? Late 2007.  So don't blame me for not playing earlier a game I couldn't have played anyway for the three first years of its existence based on the hardware I owned.  Or are you just one of those guys who buy new rigs just to play games?  Pity I don't have that luxury.
    No, I'm not one of those guys.  I bought my current "rig", an eMachine from Best Buy for about $300 about a year ago.  Obviously you had enough of a computer to play WoW if you played Age of Conan prior to it, so why did you wait?  Why try PoTBC, AoC and War ALL before you gave WoW a try if you had been waiting 3 years to play?
     Obviously you are no expert on MMO's, so your vast experience with MMO's didn't help you either.
    Ah yes, "vast experience".  I'd love to know what you deem enough experience to comment on a game, or MMO's in general.
    Oh, I'd say just about anyone can comment on a game.  Writing a 20 paragraph essay on the matter requires a bit more in my humble opinion.  Seeing as how you only recently have obtained a PC capable of playing MMO's, you haven't had a lot of experience it seems.  Granted that was pretty much a guess on my part, but it seems I was accurate.
    While I'm sure you'd poke at every alleged shortcomings I have, I think I've earned my dues as far as my knowledge of MMO's goes.  But I will have to be excused for never having shaken Bill Gates' hand. (Does my Member of Parliament count?)
    Wrong guy.  That's Zorndorf.  I'm only a lowly mainframe programmer that's been in the business for about 20 years.  I don't know a thing about writing software for video games, but on the other hand I've written my share of programs to do a bunch of mundane things like putting up MCI's digital network.
    You gave it 6 weeks, got 1 character (I'm assuming) to lvl 46, deemed it unworthy and quit.  That's fine, you have your opinion and I respect that.  But then you write a 20 paragraph post about the game like you're some kind of expert on the subject.  Much of what you wrote is simply rehashed stuff that other people have posted about WoW over the last 4 years.
    See my own comment above: If people have been saying the same thing about WoW *for the past four years*, isn't it an indication that there's something wrong with that particular aspect of the game? 
    No, it's not.  You are ignoring the plethora of video game reviews that are saying just the opposite.  You know, people that actually get paid to form an opinion on games and stuff, not just some joe smoe who doesn't like the way his favorite build works. (I'm not referring to you by the way, I don't know you from Adam, just saying that 90% of forum posts are utter nonsense).
    If I say my four-year-old car has brake problems, and that when you look up what other owners of identical cars have been saying, all they talk about is brake problems of their own, maybe that means something more than just "you don't bring up anything new"? 
    Completely different.  Brake problems are not subjective.  Either your brakes work or they don't, it's not a matter of taste.  Computer games are a matter of taste.  You either like them or you don't.  Some will and some won't.  About the only way you can judge quality is what the majority of people think or what professional reviewers think because they tend to be less biased and have a complete knowledge of the game and the genre they are reviewing.
     I'm perfectly willing to concede that some of the concerns surrounding WoW probably indicate this isn't the right type of game for the player who raises the point.
    Good point.  I think you may qualify to a degree.  Is there an MMO which you like and why?
     But then you have certain members of these forums who don't hesitate to say that you MUST love the game because it has 11 million players and whatnot.
    I'm not one of them.  I once wrote a long post about how I agreed the 11 million players argument wasn't necessarily a good one and then proceeded to give my reasons why I thought WoW was a good game, none of them having anything to do with how many people are playing the game.  I don't really feel like digging up the link right now, but if you like I'll find it and post it for you and we can have a discussion on the points.
    Edit:  I went back and tried to find the link I was talking about but couldn't find it.  Here's a link to my thoughts on why WoW is so popular however.  You may enjoy it.
    http://www.mmorpg.com/discussion2.cfm/thread/196448/Rational-analysis-of-why-WoW-is-so-successful.html
     I read through it all and it was tough because like I said, I've heard it all before, almost word for word in this very forum.  Your opinion seemed rather "canned" to me, like it was taken from the opinions of a lot of other people that didn't like the game. 
    Certainly not canned.  I've seen those things first hand -- the borked economy, the rampant twinking business, the ganking for PvP that just remained meaningless anyway.  I think I did bring up enough personal anecdotes to indicate that.  
    But there were other things that were mentioned that you did not experience.  Why did you include them?  It gives the reader the impression that you are speaking more from what you have read rather than what you have experienced.
    And if you did your best to ignore all that was being said about WoW, why then did you quote other people and include comments about the "end game" which you know absolutely nothing about except what you have read. 
    I ended up reading about WoW after I started, and I'm not even sure how I stumbled across Jonathan Blow's own comments.  Wasn't before I picked up WoW, that I assure you. I never played his game, and I hear it's pretentious as hell, but on the case of WoW, I could only nod in agreement at what he was saying.
    Fair enough, I'll take your word on it.
    As far as for Paladins builds go, you made it to level 46 which 4 years ago this would have been almost sufficient since the top level was 60 and the talent pool was 51. You would have acquired 37 of the max 51 points in the talent trees and would have had a fairly decent idea of what a build was like.  Now, 4 years later the max level is 80 and the talent pool is 71, by getting 37 of the possible 71 points you are barely half way to figuring out what a build is like, hardly making you an authority on the subject. You might be an expert on 37 point talent builds, but you know nothing of a 71 point talent build or how a tank Paladin might perform in a raid group for instance.  Going into a lvl 46 dungeon doesn't even require a tank, so absolutely nothing you would have learned up to that point would even be relevant.
    It's like I never had to take a look at the skill tree.  Once I started a paladin, all I could see was "retribution was king", perhaps not at lower levels but definitely at later stages.
    And of course you believe what you read in forums?  Big mistake.
    And all I read about the skills just confirmed that pretty much -- if I could just see the advantage of choosing retribution by hovering my mouse over the skills in the interface, how much of an advantage does that indicate? 
    There's a big difference between reading about the skills and actually using them for yourself in real situations.  You really can't know what a build is like without actually playing that build.  Things that often don't seem like a big deal are suddenly extremely important once you get to use it and you realize all the ramifications.  Plus skills aren't used alone, they are used together often with surprising results.  What seemed like an otherwise useless skill by itself when combined with another skill suddenly becomes overpowered or at the very  least invaluable.  In the business world we call that real world experience.  You can study for 10 years to be a programmer and know everything there is to know about it, but unless you have actually done it, you don't know squat.
    Hell, some skills in the retribution tree would be useful for ALL paladins because they're universal (such as the bonus to mount speed).  But they're in retribution, and if you want to take them, you must sacrifice points you could put in either of the two other trees, especially at the high levels.
    You do realize that the mount speed bonus is at a low enough point in the ret tree that you could actually specialize in another tree completely and still get the mount speed bonus?  But I'll bet you didn't think of that because you only had 37 points to work with.  When you get 71 points to work with, things change.  Your perspective changes.  Suddenly those top talents in other trees are quite easy to get to and still have many points left over for the bottom talents in other trees.  Course once you hit level 62 and get the Crusader aura which increases your mount speed and doesn't stack with Pursuit of Justice, it makes that talent far less valuable, but then again you wouldn't know that either because you didn't make it to level 62.
    Are you starting to get the picture or do I have to continue?
    Please do.  And if I may add: That old "you haven't played the game for four years like we have" thing is so corny and cliché.
    But at the same time it's relevant.  Playing for 6 weeks just doesn't give you the same insite into the game as playing for 4 years does.  It can't.  And I'm not saying you have to have 4 years experience with the game to review it, but you have to have at least a working knowledge.  At least 1 lvl 70 toon I think is a must to give it anywhere close to a complete review like you tried to do.  That at least would get you through the first expansion.
    Because you know very well that if I just shut my mouth, play for four years and post something at the beginning of 2013, you'd just go, "oh, but you haven't been playing the game for nine years like we have". 
    LOL.  You got me there.

     



     

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  • chinchilla32chinchilla32 Member Posts: 51
    Originally posted by Zorndorf

    Originally posted by happyclappy


    okay you like star trek..if a position in space is X,Y,Z there are too many for a server to handle. My position could be logged, BUT someone somewhere has to look at that log. How often would my position be logged? With your expertise of SQL you should know that creating massive logs is fine for an audit once a year(or whatever), but do it all the time and you will choke your server. (I don't belive even Blizzard would use their supercomputers to monitor positions every millisecond of every player to 6 decimal places, they like to make profit not spend what they got and hey if I'm paying they don't really care for now). If things dont add up thats when I get banned, until then I will continue flying around.



     

    It is ALL so very simple.

    Your character data are handled in tables. Millions of tables. All coming form the server. These tables are accessed thousands of times per second by the clients.

    Sql server can handle millions of these transactions per second.

    NO client sofware from 3rd parties have access to the SQl server based tables of Blizzard. in a writeable way. None.

    The only thing a smart programmer could do is changing the look of an avatar, but this would only be to YOUR -hard disk client version and even then this would mean nothing. As other players would"n' see one thing changed.

    Let me just give you a simple example. A supposed stat changing program makes you think you can do changes on your avatar, but the real stats being used in the game are server driven coming from the SQL server tables.

    Blizzard doesn't need to control anything, except ONE security tab on their tables. And believe me, you won't have these.

    All this has NOTHING to do with client side programs that automate your avatar up and down a row and so do auto battles. Botting that is called.

    Hope you understand it now ....

    Sigh (I tried to explain in an  "easy" language as possible ).

    have fun in Wow...

     

     

    Like most network engineers I know you are not the best bunch of people at communicating. You are what managament in industry call the "alpha geek" who choses to make everyone around them look stupid to make themselves look smarter. As someone who has spent so long in this industry I doubt you can learn that within your small circle you may feel that you are the best. But you lack the real view of how you fit into the wider world of professional IT. The alpha geek typically tries to discredit anyone else who is new in hopes to retain their alpha geek ness.Usually why they come accross as extremely arragont as in your case.

    Your problem is that you somehow think to gain respect or credence is to show everyone how smart you are, the reality is you are probably not as good as you make everyone around you belive that you are. I do understand what you are talking about, but sadly your personality is holding you back from allowing me or anyone else to demonstrate that they are just as smart, if not smarter. All you had to do was download the EU trial and I can show you, but sadly you are making yourself look very foolish as your comments about stats yet again seem to indicate.

    Clearly you must be a self-employed consultant because you lack basic communication skills.

     

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  • Pappy13Pappy13 Member Posts: 2,138
    Originally posted by chinchilla32

    Originally posted by Zorndorf

    Originally posted by happyclappy


    okay you like star trek..if a position in space is X,Y,Z there are too many for a server to handle. My position could be logged, BUT someone somewhere has to look at that log. How often would my position be logged? With your expertise of SQL you should know that creating massive logs is fine for an audit once a year(or whatever), but do it all the time and you will choke your server. (I don't belive even Blizzard would use their supercomputers to monitor positions every millisecond of every player to 6 decimal places, they like to make profit not spend what they got and hey if I'm paying they don't really care for now). If things dont add up thats when I get banned, until then I will continue flying around.



     

    It is ALL so very simple.

    Your character data are handled in tables. Millions of tables. All coming form the server. These tables are accessed thousands of times per second by the clients.

    Sql server can handle millions of these transactions per second.

    NO client sofware from 3rd parties have access to the SQl server based tables of Blizzard. in a writeable way. None.

    The only thing a smart programmer could do is changing the look of an avatar, but this would only be to YOUR -hard disk client version and even then this would mean nothing. As other players would"n' see one thing changed.

    Let me just give you a simple example. A supposed stat changing program makes you think you can do changes on your avatar, but the real stats being used in the game are server driven coming from the SQL server tables.

    Blizzard doesn't need to control anything, except ONE security tab on their tables. And believe me, you won't have these.

    All this has NOTHING to do with client side programs that automate your avatar up and down a row and so do auto battles. Botting that is called.

    Hope you understand it now ....

    Sigh (I tried to explain in an  "easy" language as possible ).

    have fun in Wow...

     

     

    Like most network engineers I know you are not the best bunch of people at communicating. You are what managament in industry call the "alpha geek" who choses to make everyone around them look stupid to make themselves look smarter. As someone who has spent so long in this industry I doubt you can learn that within your small circle you may feel that you are the best. But you lack the real view of how you fit into the wider world of professional IT. The alpha geek typically tries to discredit anyone else who is new in hopes to retain their alpha geek ness.Usually why they come accross as extremely arragont as in your case.

    Your problem is that you somehow think to gain respect or credence is to show everyone how smart you are, the reality is you are probably not as good as you make everyone around you belive that you are. I do understand what you are talking about, but sadly your personality is holding you back from allowing me or anyone else to demonstrate that they are just as smart, if not smarter. All you had to do was download the EU trial and I can show you, but sadly you are making yourself look very foolish as your comments about stats yet again seem to indicate.

    Clearly you must be a self-employed consultant because you lack basic communication skills.

     

    You had to create a new account to post this Happy? LOL

     

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  • skydragonrenskydragonren Member Posts: 667

    I don't know.... I have played WoW since beta, I have 4 level 80's one of which is a paladin.

    I pretty much agree with everything the OP says.

    You can say what you want, Even if he had went up to 80 and done AV and the new WotLK PvP, I do not think his outlook would really change.

    46 or 80 doesn't matter the game is a boring ass treadmill.

    I recently quit (last week) cancel both of my accounts and went back to FFXI.

     

    The OP pretty much banged WoW on the head with a hammer.

     

    I never thought the day would come when I would agree with someone like the OP, but he is right on just about everything he said. Most people are just to blind to admit it.

    Just like his view on Retribution for a pally.

    It is true the other lines are valuable and they have a place in the game.

    However WoW does force you into certain gear vs your spec.

    He could be Ret and use a sword and board but he would be gimp.

    He could go prot and try to pvp, but lets face it, they are hard to kill, but he will rarely kill anyone on the battlefield as a prot pally. It just isn't what they are designed to do, they were designed to be inside an instance or raid.

    He could go holy and do a sword and board combo, but unless he wants to heal the wounded or just stand there while 20 people bang on him flash healing himself for the whole round, it is kinda pointless.

    If you wanna kill a player on a paladin, you pick up your 2 hander and you go retribution. So he got that right.

    I really don't feel like defending everything in his post, I will just say he got most of it right on the head.

    GG OP for having the balls to post this here, even though you knew it was going to get shreaded.

  • Pappy13Pappy13 Member Posts: 2,138
    Originally posted by skydragonren


    Just like his view on Retribution for a pally.
    It is true the other lines are valuable and they have a place in the game.
    However WoW does force you into certain gear vs your spec.
    He could be Ret and use a sword and board but he would be gimp.
    He could go prot and try to pvp, but lets face it, they are hard to kill, but he will rarely kill anyone on the battlefield as a prot pally. It just isn't what they are designed to do, they were designed to be inside an instance or raid.
    He could go holy and do a sword and board combo, but unless he wants to heal the wounded or just stand there while 20 people bang on him flash healing himself for the whole round, it is kinda pointless.
    If you wanna kill a player on a paladin, you pick up your 2 hander and you go retribution. So he got that right.



     

    I have a different perspective.  I also own a Paladin and have tried all 3 different trees, each with some success, but I don't claim to be an expert on the class.

    The best PvP Paladin I ever saw however was a Shockadin.  I never once saw him lose a 1v1 against another player of his level and I've seen him beat players 10 levels above him.  That's a holy build by the way.  Maybe he was just that good, but he swore that it was the best build he'd ever tried and he'd tried them all.

    Just goes to show you that for every opinion, someone has a different one.

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  • skydragonrenskydragonren Member Posts: 667
    Originally posted by Pappy13

    Originally posted by skydragonren


    Just like his view on Retribution for a pally.
    It is true the other lines are valuable and they have a place in the game.
    However WoW does force you into certain gear vs your spec.
    He could be Ret and use a sword and board but he would be gimp.
    He could go prot and try to pvp, but lets face it, they are hard to kill, but he will rarely kill anyone on the battlefield as a prot pally. It just isn't what they are designed to do, they were designed to be inside an instance or raid.
    He could go holy and do a sword and board combo, but unless he wants to heal the wounded or just stand there while 20 people bang on him flash healing himself for the whole round, it is kinda pointless.
    If you wanna kill a player on a paladin, you pick up your 2 hander and you go retribution. So he got that right.



     

    I have a different perspective.  I also own a Paladin and have tried all 3 different trees, each with some success, but I don't claim to be an expert on the class.

    The best PvP Paladin I ever saw however was a Shockadin.  I never once saw him lose a 1v1 against another player of his level and I've seen him beat players 10 levels above him.  That's a holy build by the way.  Maybe he was just that good, but he swore that it was the best build he'd ever tried and he'd tried them all.

    Just goes to show you that for every opinion, someone has a different one.

     

    Eh, that is because shockadins are extremely hard to kill due to ridiculous amounts of mana and extreme flash heals, They are hard to beat because you cannot over come their healing.

    Same as fighting a resto druid.

    I took on 2 70 DK's 2 weeks ago as a 70 Resto Druid and neither of them beating on me could kill me, it was so bad in fact that they just finally gave up, mounted and rode off.

    Shockadins are the way. damn near impossible to over come thier flash heal, all the while they holy shock you to death.

    However, you have to look at it from a perspective of a paladin.

    A Ret pally WILL kill a Holy pally. He will out burst damage the Holy paladin after a few seconds, sure they can try and flash heal through it, but if the Ret is smart and burst them down quickly, then saves hammer for just the right moment when they NEED their heal, he will smoke a shockadin.

    At the same token a Ret pally will kill a prot pally, sure it will take a while due to his insane defenses, but the prot pally can't over come the ret pally in damage, so he will eventually fall.

    Just like a prot pally can't kill a shockadin, because it has higher damage output than a prot and it also can heal itself forever.

    Paper > Rock > Scissors of a paladin.

    More like

    Scissors Rock Rock

    Prot is scissors and gets smashed by both rocks.

    Ret is a rock and so is holy and they smash together,  except 9 times out of 10 ret is a bigger rock and crumbles the smaller one.

    Though it is true in BG, that Holy can hold it's on quite well.

    I still believe ret to be the superior spec line as of the recent patches where it got it's "buff"

    They have nerfed the shit out of ret recently as well, but not enough to still make it the most powerful of the 3 lines.

  • chinchilla32chinchilla32 Member Posts: 51

    If anyone is still in doubt check out Sok Arathi Basin achievement  2000-0....

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  • Pappy13Pappy13 Member Posts: 2,138
    Originally posted by skydragonren

    Originally posted by Pappy13

    Originally posted by skydragonren


    Just like his view on Retribution for a pally.
    It is true the other lines are valuable and they have a place in the game.
    However WoW does force you into certain gear vs your spec.
    He could be Ret and use a sword and board but he would be gimp.
    He could go prot and try to pvp, but lets face it, they are hard to kill, but he will rarely kill anyone on the battlefield as a prot pally. It just isn't what they are designed to do, they were designed to be inside an instance or raid.
    He could go holy and do a sword and board combo, but unless he wants to heal the wounded or just stand there while 20 people bang on him flash healing himself for the whole round, it is kinda pointless.
    If you wanna kill a player on a paladin, you pick up your 2 hander and you go retribution. So he got that right.



     

    I have a different perspective.  I also own a Paladin and have tried all 3 different trees, each with some success, but I don't claim to be an expert on the class.

    The best PvP Paladin I ever saw however was a Shockadin.  I never once saw him lose a 1v1 against another player of his level and I've seen him beat players 10 levels above him.  That's a holy build by the way.  Maybe he was just that good, but he swore that it was the best build he'd ever tried and he'd tried them all.

    Just goes to show you that for every opinion, someone has a different one.

     

    Eh, that is because shockadins are extremely hard to kill due to ridiculous amounts of mana and extreme flash heals, They are hard to beat because you cannot over come their healing.

    The shockadin I knew would kill you in about 15 to 20 seconds.  He rarely needed to heal himself other than after you were lieing dead on the ground because he had so many ways to avoid damage in the first place. He would then heal himself to full after the fight was over.  Now this was prior to the last expansion, so I don't know how things have changed, but back then shockadin's were VERY bursty in damage.  Besides the point is that Holy Paladins are a valid PvP build.  They may not be every bit as good as a RET Paladin, but they are certainly not useless either.  Personally, I'd rather go into an arena with a good holy Paladin than a RET Paladin.  They have far more versatility.

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  • goeegoannagoeegoanna Member UncommonPosts: 43

    I agree with you OP completely. After a year of playing with 3 60s I realised one day that all I was doing was one big cycle over and over again. I was so desperate to gain precious armour. I recall trying for that whole year to get 1 last piece for a set never getting it.

    The torment became too much and finally I saw that the game made me too guilty to leave. I had spent so much time and energy and money creating these characters  I felt if I gave up it would all be wasted and lost forever.

    It's a very simple psychological trap Blizzard uses to seduce and satiate  their patrons. Players work so hard and long to get these magical, marvellous items they are filled with pride, love, satisfaction and temptation and finally great relief. Their idea is with each and every day and each and every extra piece of each set it makes quitting the game  more and more difficult to do . You can even read this fact in their financial reports.

    When I discovered how much control they had over me I left that very instant. Besides that they had nothing to do end game for questers and catered far too much to raiders.

     

    Now I shall step from the soap box...your turn.....=====>

     

     

    Goee

  • VetarniasVetarnias Member UncommonPosts: 630
    Originally posted by Pappy13

    Originally posted by Vetarnias

    Originally posted by Pappy13


    Well first of all you only wanted to play the game enough to give it a try some 4 years after it was released.  Wasn't exactly a burning desire of yours was it?
    So if I don't play a game at release, that means I have no interest in it?  Back in 2004 when the original WoW was released, I was still on dialup and would not have been able to play the game anyway.  In fact, I'm writing this on the only computer I had in 2004 (which I now use for surfing the web and other non-gaming matters), and it couldn't have run the game.  Sid Meier's Pirates made it crash at game launch, and that game only had half the RAM requirements of WoW.  Next computer I got? Late 2007.  So don't blame me for not playing earlier a game I couldn't have played anyway for the three first years of its existence based on the hardware I owned.  Or are you just one of those guys who buy new rigs just to play games?  Pity I don't have that luxury.
    No, I'm not one of those guys.  I bought my current "rig", an eMachine from Best Buy for about $300 about a year ago.  Obviously you had enough of a computer to play WoW if you played Age of Conan prior to it, so why did you wait?  Why try PoTBC, AoC and War ALL before you gave WoW a try if you had been waiting 3 years to play?
    Good question.  I think it's my general inclination to start playing a game at launch instead of picking it up in midstream.  Before PotBS and Shadowbane, I was playing (and please don't laugh) Puzzle Pirates in mid-2007; the pirate theme appealed to me and that is why I started playing Pirates of the Burning Sea when it was released, despite the serious misgivings I had about it just by reading the developers' FAQ's (red circles, you-are-your-ship, a 45-minute map, etc.).  Shadowbane I did try out because (1) it was free and (2) because it was a stopgap between Puzzle Pirates and PotBS.  I don't much care for futuristic stuff, so I never even thought of trying Tabula Rasa which came out at around that time (rightly so, as it turned out).
    As I said, I think the reason why I did not give WoW any serious consideration is because it was an old game.  I don't care about graphics, really; if anything, an older game just means it's more likely to run well on my computer.  But what concerns me is the political struggle taking place in MMO's, and when that had 3 years to cement before I ever got on board, there isn't much space for a newcomer to help shape or change it. I think that was inspired by my experience in Puzzle Pirates, which was an old game too, 3 years old or something like that.  Worse than that, the PP server I was on (Hunter Ocean) was just over one year old at the time and the political map on it was already stagnant: One very large alliance, a smaller alliance (with just one large island) and nothing in between except loser flags (official word for alliance) that would never go anywhere. To the server's credit, the ocean's population got tired of it and ended up crippling the large alliance, but that was after I left.  And then, how much did that change? Small alliance became large alliance, large alliance became small alliance (with many going dormant), but the loser flags were still loser flags.  All I saw while I was there was the stagnation of a political game in which our little crew in a loser flag could have no say. 
    Shadowbane?  Same thing.  In fact, I did write an account of it at the time, which you can read here if you're interested: http://www.mmorpg.com/discussion2.cfm/post/1795877#1795877
    It's also why I never bothered with EVE Online:  In a nutshell: it's the Goons and BoB -- and even the latter is uncertain now.  That's the political game after five years.  Two alliances that can't stand one another but leave everybody else behind.  
    I also learned a few things from playing PotBS, AoC and WAR: Faction imbalance still matters even with fixed allegiances (try playing in a faction named "France" and see for yourself), instancing is meaningless (all of those games had that problem), and map resets might keep a game dynamic but it changes nothing if the same guys always end up on top anyway.
    In the year or so since I played and dropped Shadowbane, I have come to realize that playing a game on release day makes no difference, because every major guild and alliance got their start five years and seven games ago, and you simply can't catch up with them; in fact, you and your handful of online friends won't even be left alone.  Stroll over to the Darkfall forums and take a look at this thread, for instance. You don't like being in a large guild where you're on the bottom rung of the latter?  Tough luck.  To be entirely honest, it's the type of thing that will probably lead to my quitting MMO's altogether if it becomes too severe.  It makes me laugh when I see all those Darkfall wishful thinkers hoping it will be the next pre-Trammel UO.  It can't be -- not in the era of überguilds and mega-alliances.
    I started playing WoW because some friends had picked it up. I was rather indifferent to it, true (but not the "did not want to like/play" thing of Zorndorf), but I was by no means one of the WoW haters you see foaming at the mouth every now and then (and Darkfall seems to have turned into a magnet for such types).  But the problem with WoW is that it rarely if ever reminds me of an MMO. At best it's the same thing I'd get playing a single-person RPG on multiplayer mode; at worst it just feels like a single-player game.
    WoW manages to avoid all those problems regarding RvR -- simply by making that aspect of the game practically meaningless (apart from faction imbalances which affect your potential to be attacked on a PvP server).  I want RvR, but here it can't have any impact.  Territories can't switch sides, you can't take castles and towns on the open world, you can do, well, nothing except go into an instance for PvP.  The world stays the same whatever the player does, because the next player must also be able to do it.
     Obviously you are no expert on MMO's, so your vast experience with MMO's didn't help you either.
    Ah yes, "vast experience".  I'd love to know what you deem enough experience to comment on a game, or MMO's in general.
    Oh, I'd say just about anyone can comment on a game.  Writing a 20 paragraph essay on the matter requires a bit more in my humble opinion.  Seeing as how you only recently have obtained a PC capable of playing MMO's, you haven't had a lot of experience it seems.  Granted that was pretty much a guess on my part, but it seems I was accurate.
    While I'm sure you'd poke at every alleged shortcomings I have, I think I've earned my dues as far as my knowledge of MMO's goes.  But I will have to be excused for never having shaken Bill Gates' hand. (Does my Member of Parliament count?)
    Wrong guy.  That's Zorndorf.  I'm only a lowly mainframe programmer that's been in the business for about 20 years.  I don't know a thing about writing software for video games, but on the other hand I've written my share of programs to do a bunch of mundane things like putting up MCI's digital network.
    You gave it 6 weeks, got 1 character (I'm assuming) to lvl 46, deemed it unworthy and quit.  That's fine, you have your opinion and I respect that.  But then you write a 20 paragraph post about the game like you're some kind of expert on the subject.  Much of what you wrote is simply rehashed stuff that other people have posted about WoW over the last 4 years.
    See my own comment above: If people have been saying the same thing about WoW *for the past four years*, isn't it an indication that there's something wrong with that particular aspect of the game? 
    No, it's not.  You are ignoring the plethora of video game reviews that are saying just the opposite.  You know, people that actually get paid to form an opinion on games and stuff, not just some joe smoe who doesn't like the way his favorite build works. (I'm not referring to you by the way, I don't know you from Adam, just saying that 90% of forum posts are utter nonsense).
    If I say my four-year-old car has brake problems, and that when you look up what other owners of identical cars have been saying, all they talk about is brake problems of their own, maybe that means something more than just "you don't bring up anything new"? 
    Completely different.  Brake problems are not subjective.  Either your brakes work or they don't, it's not a matter of taste.  Computer games are a matter of taste.  You either like them or you don't.  Some will and some won't.  About the only way you can judge quality is what the majority of people think or what professional reviewers think because they tend to be less biased and have a complete knowledge of the game and the genre they are reviewing.
    Still, when a complaint gets repeated often enough, maybe that indicates something, perhaps nothing more than personal preferences or indeed that there is a demographic out there for a non-WoW game.  But I think that what annoys people such as myself is the obstinate insistence by some members of these boards that WoW is the beginning and end of the MMO field (exemplified by all that whining over the LOTRO expansion winning best MMO of 2008 even though it's just one meaningless internet poll -- as though WotLK winning it would have made it more legitimate), coupled with some tyranny-of-the-majority insistence on subscriber figures, stressing upon features such as flying mounts that really have nothing to do with my complaints (to go back to that car analogy, if I'm complaining about engine performance, don't talk to me about the Italian leather seats), and the desire to appropriate the failure of every other MMO out there as some kind of superfluous vindication of WoW and its design choices. Not blaming you here, but just in this thread there is plenty of evidence of that.
    As for game reviewers: I tend to stay clear of 90% of them (which percentage would also describe their average game rating).  The word "majority" here also irks me, but I'll stop here lest I pull a Godwin or its equivalent around here, a Britney.
     I'm perfectly willing to concede that some of the concerns surrounding WoW probably indicate this isn't the right type of game for the player who raises the point.
    Good point.  I think you may qualify to a degree.  Is there an MMO which you like and why?
    I tend to reach a point where every game tends to become tiresome, even though I still like the game. Perhaps it's why I really like short match-style games or SimCity-type simulations where you can retire whenever you want instead of long and epic campaigns which I'll never get around to finishing. Recent case: Mount & Blade, which is a great game (which however could do with more political depth) but which you could drop at any moment if you so felt like it. 
    As far as MMO's are concerned, though: Not sure, and I think my earlier explanation on why I didn't go to WoW directly might provide you with a good answer.  Part of this has to do with my belief that I prefer so-called "sandbox" games instead of a superficial world like WoW's (no matter how well it is rendered); but the premise of a sandbox MMO is that much of what ensues is left to the players, and if the players are pricks (and that Darkfall community in particular is worrisome), no matter how good the game is, it's going to be ruined by its players.
    So I've reached the point where I want to see a game where player actions matter upon the world in a way they never will in WoW, but at the same time I see that those players whose actions matter most are rushing to take actions at the expense of everybody else and even against the long-term interest of the game (ganking in Shadowbane and PotBS, for starters; I'm not even discussing Darkfall, whose makers actually think this is a brilliant idea to facilitate it).
    I don't think much of Penny Arcade, its juvenile prattle and violent or gross humour. However, they summarized exactly what I think is wrong with WoW in this strip.  More of the same? Check.  Inane questing instead of taking advantage of new worlds to innovate? Check.  WoW is in such a dominant position that, like Penny Arcade, it doesn't even need to innovate anymore.  Problem is, if I'm to do inane questing until boredom ensues, I think I'll do it in a single-player game where it's clear enough that I'm the hero of the thing instead of being as much of a hero as the next guy, meaning my actions have no impact whatsoever (not to mention the $15).  And if I want multiplayer, if said single-player game is enabled for it (I wish Mount & Blade were, for starters), I'll probably play it that way, as I did with Baldur's Gate II way, way back then.
    So you see my dilemma.  I'm stuck with wanting depth in a world, which as far as MMO's are concerned must come in the form of a sandbox.  But I'm not expecting the sandbox world, no matter how well it is designed, to actually work because of the already-organized hardcore leeters who roam around every new sandbox game and quickly rise to dominate it (Darkfall).  Which means that the ideal MMO for me would be one where prospective players would have to fill a 20-page questionnaire just to make sure that they're chivalric fools like myself -- and even then I'm expecting the hardcore to try to cheat their way in.  But nobody would fund a game where I'd be playing with carbon copies of myself; hell, *I* wouldn't.
    So that's why I'm jaded.  I know that my ideal MMO couldn't exist and wouldn't even work. But I'm still dissatisfied with almost everything out there.  Sure, I'd take the world of this and the character build of that,  the guild options of that one, and the trading system of that other one.  But I can't see one MMO game, in its totality, satisfying me at this time or indeed ever.
     But then you have certain members of these forums who don't hesitate to say that you MUST love the game because it has 11 million players and whatnot.
    I'm not one of them.  I once wrote a long post about how I agreed the 11 million players argument wasn't necessarily a good one and then proceeded to give my reasons why I thought WoW was a good game, none of them having anything to do with how many people are playing the game.  I don't really feel like digging up the link right now, but if you like I'll find it and post it for you and we can have a discussion on the points.
    Edit:  I went back and tried to find the link I was talking about but couldn't find it.  Here's a link to my thoughts on why WoW is so popular however.  You may enjoy it.
    http://www.mmorpg.com/discussion2.cfm/thread/196448/Rational-analysis-of-why-WoW-is-so-successful.html
    Thank you for the link.  If there is one thing WoW can be thanked for, it's to have brought new players to the field of MMO's. The question now is whether those players will be willing to try something different or just stay with WoW or, by extension, anything Blizzard does.  If all those players do is stay with WoW (with perhaps occasional toe-dipping in other games that resemble it), it will bring absolutely nothing to the MMO field.
    Already, every other MMO's success is invariably measured against it, such as Pirates of the Burning Sea, which when it started out had NOTHING to do with WoW and did not try to outdo it, much less "kill" it.  However, what are the mainstream media saying when they talk about PotBS *at all*?  "Struggling against the World of Warcraft behemoth", something like that.  (I'm pretty sure I posted links to such articles elsewhere, maybe in the PotBS section.)
    But PotBS was an exception because it was made by a small studio that had its own idea for a game (not saying it was successful, because it wasn't).  When one MMO with an oversized subscriber base is used to measure the success of every other MMO (and you can be sure that every bean counter at creatively bankrupt places like EA or SOE use that comparison), it does have an impact on the industry.  No matter how many times you tell those bean counters of the stubbornness of WoW players who either won't know of other MMO games or won't care if they do, It affects what type of MMO games are being made. Sure, EVE is successful, but ever heard about it being referred as anything else than "niche"?
    For better or worse, the WoW demographic is affecting the fate of an entire industry. Let's just hope they don't take pride in wearing blinders when walking through the MMO field.
     I read through it all and it was tough because like I said, I've heard it all before, almost word for word in this very forum.  Your opinion seemed rather "canned" to me, like it was taken from the opinions of a lot of other people that didn't like the game. 
    Certainly not canned.  I've seen those things first hand -- the borked economy, the rampant twinking business, the ganking for PvP that just remained meaningless anyway.  I think I did bring up enough personal anecdotes to indicate that.  
    But there were other things that were mentioned that you did not experience.  Why did you include them?  It gives the reader the impression that you are speaking more from what you have read rather than what you have experienced.
    Ideally, everything will include a blend of the two.  (I'm not sure if you're referring to Blow's comments or the paladin builds.)  The twinking thing was obvious and annoying because those who were penalized were precisely low-level players trying to level up instead of those arrested-development twink alts.  And the economy, my main point of interest, was woefully inadequate and just turning into a giant grind.
    And if you did your best to ignore all that was being said about WoW, why then did you quote other people and include comments about the "end game" which you know absolutely nothing about except what you have read. 
    I ended up reading about WoW after I started, and I'm not even sure how I stumbled across Jonathan Blow's own comments.  Wasn't before I picked up WoW, that I assure you. I never played his game, and I hear it's pretentious as hell, but on the case of WoW, I could only nod in agreement at what he was saying.
    Fair enough, I'll take your word on it.
    As far as for Paladins builds go, you made it to level 46 which 4 years ago this would have been almost sufficient since the top level was 60 and the talent pool was 51. You would have acquired 37 of the max 51 points in the talent trees and would have had a fairly decent idea of what a build was like.  Now, 4 years later the max level is 80 and the talent pool is 71, by getting 37 of the possible 71 points you are barely half way to figuring out what a build is like, hardly making you an authority on the subject. You might be an expert on 37 point talent builds, but you know nothing of a 71 point talent build or how a tank Paladin might perform in a raid group for instance.  Going into a lvl 46 dungeon doesn't even require a tank, so absolutely nothing you would have learned up to that point would even be relevant.
    It's like I never had to take a look at the skill tree.  Once I started a paladin, all I could see was "retribution was king", perhaps not at lower levels but definitely at later stages.
    And of course you believe what you read in forums?  Big mistake.
    Same as above: If you hear about it often enough, maybe there's something true to it.  Also there's a truism I never quite forgot: "If every class complains that it is underpowered, congratulations, you made a balanced game."  But I still hear about those paladins and death knights outfighting everyone...
    And all I read about the skills just confirmed that pretty much -- if I could just see the advantage of choosing retribution by hovering my mouse over the skills in the interface, how much of an advantage does that indicate? 
    There's a big difference between reading about the skills and actually using them for yourself in real situations.  You really can't know what a build is like without actually playing that build.  Things that often don't seem like a big deal are suddenly extremely important once you get to use it and you realize all the ramifications.  Plus skills aren't used alone, they are used together often with surprising results.  What seemed like an otherwise useless skill by itself when combined with another skill suddenly becomes overpowered or at the very  least invaluable.  In the business world we call that real world experience.  You can study for 10 years to be a programmer and know everything there is to know about it, but unless you have actually done it, you don't know squat.
    Hell, some skills in the retribution tree would be useful for ALL paladins because they're universal (such as the bonus to mount speed).  But they're in retribution, and if you want to take them, you must sacrifice points you could put in either of the two other trees, especially at the high levels.
    You do realize that the mount speed bonus is at a low enough point in the ret tree that you could actually specialize in another tree completely and still get the mount speed bonus?  But I'll bet you didn't think of that because you only had 37 points to work with.  When you get 71 points to work with, things change.  Your perspective changes.  Suddenly those top talents in other trees are quite easy to get to and still have many points left over for the bottom talents in other trees.  Course once you hit level 62 and get the Crusader aura which increases your mount speed and doesn't stack with Pursuit of Justice, it makes that talent far less valuable, but then again you wouldn't know that either because you didn't make it to level 62.
    Are you starting to get the picture or do I have to continue?
    Please do.  And if I may add: That old "you haven't played the game for four years like we have" thing is so corny and cliché.
    But at the same time it's relevant.  Playing for 6 weeks just doesn't give you the same insite into the game as playing for 4 years does.  It can't.  And I'm not saying you have to have 4 years experience with the game to review it, but you have to have at least a working knowledge.  At least 1 lvl 70 toon I think is a must to give it anywhere close to a complete review like you tried to do.  That at least would get you through the first expansion.
    The problem is, this is a game, not a real-life process where you would study for several years just to become a lawyer or a cardiologist.  Despite my propensity to get bored in games (or even novels), I like long-term goals, but in the case of WoW is was mostly a matter of being bored at level 46, not seeing anything different for the 34 levels ahead, and in fact not seeing anything remotely interesting in the end game itself. At no point in all this did I see anything, neither the journey, nor the destination, to motivate me to keep going.
    I did retrieve my own impressions of levelling up in Pirates of the Burning Sea, in case you want to find out if there are any parallels with WoW.
    Because you know very well that if I just shut my mouth, play for four years and post something at the beginning of 2013, you'd just go, "oh, but you haven't been playing the game for nine years like we have". 
    LOL.  You got me there.

     



     

     

     

  • LostarLostar Member UncommonPosts: 891

    0.o

     

     

    Long discussions simply get the bottle-eyes when it's 3am.

  • OrthedosOrthedos Member Posts: 1,771

    Many of the feeling expressed by the OP are valid.  However, his grievances are less valid when he opens his mind to alternate gameplays or alternate way of looking at things.

    The game is repetitive, indeed.  Basketball is repetitive as well as bed exercise.  The point is, do you enjoy it during the few moments of repetition.  Do you have the mental strength to stop and do something else when you feel you have enough?  This means build a life in which WoW or anything else is not the sole purpose.  Anything in excess is bad, including eating and sleeping.

    The gamers have no permanent impact on the world.  To others yes, to your own copy of the world, there is some limited impact.  After some quests your copy of the world will change (phasing).  You do not permanently change the world for everyone, you would for your own copy.  Do you need to change the world everyone sees because of something you did?  I do not.  I hate to be questing and suddenly the zone becomes something else, because Mr I-do-not-know completes his 457th quest.

    The game forces you to play something.  That sounds odd.  Unless there is a gun at your forehead, you can only say the game rewards some build of a class in a way YOU SEE more attractive than another build.  That is funny.  Someone likes to do 5man runs, and holy palies are quite the best built for that, ret paly would have a hard time competiing with hunters locks mages fury warriors and druids ....  Ret palies are good in 1 on 1.  That I agree.  In a 100 vs 100, a bunch of ret palies might not work as well as a balanced team.  Ret palies are strong in PVP but in PVEs, we have a different story.

    The game has no depth.  This I understand.  Few games does.  And to me, depth is not the most important thing to me in a game.  I might want more depth in an opera, but for a digital game meant to kill an hour of idle time, its like a break from stressful work.  Sometimes its like playing children games with kids.  You do not need to be that serious during that hour of hide and seek with the 3 year old.

    I do not play PVP, nor PVP servers.  Maybe he can try a PVE server just to check it out.  Its much easier lvling in a PVE server when you do not need to worry about a super hi lvl griefer jumping you.  Levelling in WoW is damn easy.

    The game being unethical, instant gratification, second job, beggers.  Oh the WoW community does have ppl of every walk in life.  You do not need to marry them all, so pick ppl you like, and ignore the rest.  This is a game in which u can solo well, meaning if you are so special in that you can tolerate none of the thousands around you, go solo.  You will find other game much more painful, games like FFXI in which you must team up, or clan PVP games in which you must appease the big ego of the clan leader in order to be able to log in and stay alive.

    Pointless crafting, ... I come to wonder, there are so many things you can do in this game, much more than an average game out in the market.  If you hate crafting do something else.  If you hate PVP do PVE.  If you hate so many things, I suddenly wonder, is there a game out there you would like.

    Last but not the least, WoW should not dominate your life.  There are so many things you need to allocate your time to, you could live happily with or without WoW.

  • chinchilla32chinchilla32 Member Posts: 51

    Being popular is good

    V V V V

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  • VetarniasVetarnias Member UncommonPosts: 630
    Originally posted by Zorndorf

    Originally posted by Orthedos


     ... I come to wonder, there are so many things you can do in this game, much more than an average game out in the market.  If you hate crafting do something else.  If you hate PVP do PVE.  If you hate so many things, I suddenly wonder, is there a game out there you would like.
    Last but not the least, WoW should not dominate your life.  There are so many things you need to allocate your time to, you could live happily with or without WoW.



     

    Two points that made it. See above text.

    As for the OP: he said he bought basic Wow and TBC for .... 50 dollars.

    I wonder where ? -  as this is about 25% ABOVE the official price since 12 months....

    I think Pappy was right on that this is a long thoughtful writing of someone who didn't play it seriously at all (free download I guess) and forget even his level 46.

    As luck would have it, Zorndorf, I still have my invoice.  As luck also has it, I have a scanner.  So you're out of luck if your intention was to call me a liar.  Or are you going to call this a miserable forgery?

    (Needless to say, these are Canadian dollars.)

    So it's $45.14, and not $50 as I said. Okay, my mistake. Since I went there by public transit specifically for the purpose of buying the game, and that I do not own a monthly pass, I could add the costs it took me to get there and back, which would push it past the $50 mark. But I won't, because I trust that you're not pathetic enough to make a case over $4.86. We're not exactly talking about the mayor's expenditures, are we?

    And as a matter of fact, you're presuming a lot with that "it's above the price, therefore it's not true" logic.  What if I got screwed off?  Apparently this never entered your mind.  Nor did the obvious reality of TAXES on top of the purchase price.  Maybe these don't count in Blizzardland, but in the real world, they do.

    And if I may add, an Australian friend of mine reports that he paid his copy of WoW Battlechest $60 (Australian dollars), and that was the lowest price he could find.  Anyone who knows anything about gaming in Australia knows how much of a ripoff the prices are down there. But I'm not even sure you bothered to check my nationality before posting your reply.

    I'm tired of your insinuations and accusations.  Say I don't know enough of the game to comment, fine.  But now you're accusing me of lying as to how I got to play the game.

    I demand an apology right here and now.

  • chinchilla32chinchilla32 Member Posts: 51

    Seems to me that Vetarnias was the smart one out of the 11.5 million and left early realising what the rest of the game was like. There is little difference between level 1-46 and level 1-80 just that the numbers are bigger, the rewards shinier and it takes longer to get there. You still pressing the same buttons instead of rank 2 of an ability you now use rank 6 or whatever instead. I've levelled multiple characters on various realms into the late 70's.

    My analysis:

    Unless it makes Blizzard a profit they don't care what you do, maybe Vetarnias saw through Blizzard's propaganda machine. They employ an entire team of people just to keep their forums from overflowing with negativity, threads get locked and deleted faster than you can say..whoops too late! They are already working on the next expansion, which would leave potential new players like Vetarnias even further behind. Of course it wouldn't surprise anyone if they did the same 30% nerf to xp that they did before lich king came out. It's not outside the realm of possiblity that at Blizzcon 2009 we will all hear rumours of "Emerald Dream" or whatever, new hero class, level to 90 and probably another crafting profession.

    Oh and..

    PvP is broken.

    Shamans and hunters are broken.

    Rogues are the forgotten class.

    Everyone is a DK.

    Everyone is from DK.

    Swe?

    Loads of bots.

    Unbalanced realms.

    Can still make chars on FULL realms. Why?

    No one goes on recommended realms.

    Too many PvP brackets.

    Northrend too different from Outlands and vice versa.

    Too many realms.

    Too soon until the next expansion is out which makes everything you just done over the last months redundant.

    Too many battlegroups.

    Why kill Thrall?

    Why kill that elf no one knows name of?

    Motorbikes.

    D.I.S.C.O.

    Not enough anti-scamming features.

    No world PUG dungeons.

    The end.

     

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  • TheHelperTheHelper Member Posts: 108

    Allright im jumping in here to put my experiances too. since theres already 12pages of yes and no heh. Heres my wall of text.

     

    I had: 66dk, 49war(banned), 53warlock(banned), 37druid, 39rouge(banned), 39mage

    (was one of the unlucky players that got punched in the face i guess u might say )

    And just like the Poster that started this thread i too have grown waaaay too tired of wow. But thats me. I see a treadmill and i dont want to use time running that baby. I played for 2 years (off n on) cause of my friends. That was Thee only reason i played, not content if i wanted content id just hop skip and jump over to Eq2 where my heart is. But then again thats me and i love looking at more advanced stuff. Im an indi game designer also beta tester, just to throw that out there. ive played most of the games on the game list here too many to even recall.

     

    But the thing here to remember is Wow is a very "Simple" game. there are 3 talent trees per class. Your stats go up as you level u never have to set any. The gear u need is easily bought (in lowlvls) and then all u have to do to get T7 is raid. raid. raid. raid. raid. If you want pvp gear then get honour and marks (soon i guess marks are gonna be gone anyways) (pluss duel speccing has been added into the game) so no wonder there are 12mill+ players. All you have to do is read the tactics on wowwiki and make sure u know when and what the boss is going to do (pretty obvious when: Onyxia starts to inhale)

     

    And i saw someone here mention they Upped the graphics. No. They fixed the shading. And i know every wowplayer here will come up with some reason or arguement which then throws a blanket over the treadmill. But even with the blanket on it its still a damned treadmill underneath. And to those that say that it isnt is in a state of denial. I completly agree with what the OP said when he said its not a mmo but a single player game with lots of people simutainiously playing.

     

    And the class "Balance" is a disgrace. Make a dk and your already pretty damned high up in the food chain. I mean give a class 2 silences, a perma pet (unholy) and a gargoyle (unholy) a second life as a ghoul when u die! (UNHOLY) or a flying sword (blood) rune tap (i get it up over 50-60% of my hp) hp pr hit (blood aura) your pretty damned unfair in the eyes of... well hell every class thats not a hero class. Or remember the retri paladins?  (which also was the best class Pretbc til warlock upped it and left them behind around the time Tbc came out. (i guess those two classes are wows favorite since they just switch between which kicks ass and which kicks ass in second place. Go retri wotlk) I miss Pretbc)

     

    So after some weeks ago i quit. Completly. I just couldnt take the treadmill anymore and im glad that the OP has too i raise this cola bottle in your honour

     

    Well to those who read the start and went the "You didnt level to 80 you havent seen the content" i play on my friends 80 pala sometimes and my other friends 80 hunter. Tbh ive seen enough. Atleast enough to judge it by its cover. And to the person that also said  "I never want to see another game with... Stunlock" I completly agree with you. Stunlock is The most annoying peice of crap ive ever fought. Allthough now with a DK theyre just free kills. This was my rant and thank you for the mass floodage of hate and/or trolling from a 14yr old wow fan boi. In advance.

  • chinchilla32chinchilla32 Member Posts: 51
    Originally posted by Zorndorf    

    .... supported by people who compare in their signature .... the 11.500.000 "subscriptions to a game" with fans of ... Hitler.



    Yet again you miss the point entirely, lots of people supporting X != X being good. Only you could miscontrue what I've quoted. Somehow the words on the screen that you read get jumbled in your brain and a completely different type of comprehension develops. 

    Maybe I should misquote you too:

    Originally posted by Zorndorf

    "....and indeed a good example of HOW far Wow has gone off these days."

     

     

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  • MurdyllMurdyll Member Posts: 10

    Zorndorf, your attitude is starting to get on my nerves.

    I played WoW during the same period as Vetarnias, as we tried out the game together. I myself got to level 78, and I've tried the so-called "high-end content". I can say that despite finding the game fun, I still agree with everything he's said, and have since stopped playing out of sheer boredom. I can only imagine that you'll bring up that I stopped before the endgame, but the fact is, I saw basically everything that game had to offer in regards to gameplay. I played all the Battlegrounds, I went through hi end dungeons, I even had an epic flying mount to see all of this "seamless" world (It isn't seamless. Those pretty pictures? Loading screens.), yet his gripes about the game are still accurate.

    Furthermore, during this time, I was in contact with Vetarnias. We were playing the game at the same time (albeit at different paces) and we often formed parties despite not being anywhere near each other, just to share experiences. Because of this, he's aware of much more of the game than you may initially think, so your argument of not seeing 95% of the game is just ridiculous.

    In closing, I'd like to point out that "being able to craft your own motorbike and helicopter" aren't usually desirable features in a fantasy MMO, and that in this particular MMO, those were things that few players achieved anyway.

  • VetarniasVetarnias Member UncommonPosts: 630
    Originally posted by Zorndorf
    Originally posted by Vetarnias

    Originally posted by Zorndorf

    Originally posted by Orthedos


     ... I come to wonder, there are so many things you can do in this game, much more than an average game out in the market.  If you hate crafting do something else.  If you hate PVP do PVE.  If you hate so many things, I suddenly wonder, is there a game out there you would like.
    Last but not the least, WoW should not dominate your life.  There are so many things you need to allocate your time to, you could live happily with or without WoW.



     

    Two points that made it. See above text.

    As for the OP: he said he bought basic Wow and TBC for .... 50 dollars.

    I wonder where ? -  as this is about 25% ABOVE the official price since 12 months....

    I think Pappy was right on that this is a long thoughtful writing of someone who didn't play it seriously at all (free download I guess) and forget even his level 46.

    As luck would have it, Zorndorf, I still have my invoice.  As luck also has it, I have a scanner.  So you're out of luck if your intention was to call me a liar.  Or are you going to call this a miserable forgery?

     

    (Needless to say, these are Canadian dollars.)

    So it's $45.14, and not $50 as I said. Okay, my mistake. Since I went there by public transit specifically for the purpose of buying the game, and that I do not own a monthly pass, I could add the costs it took me to get there and back, which would push it past the $50 mark. But I won't, because I trust that you're not pathetic enough to make a case over $4.86. We're not exactly talking about the mayor's expenditures, are we?

    And as a matter of fact, you're presuming a lot with that "it's above the price, therefore it's not true" logic.  What if I got screwed off?  Apparently this never entered your mind.  Nor did the obvious reality of TAXES on top of the purchase price.  Maybe these don't count in Blizzardland, but in the real world, they do.

    And if I may add, an Australian friend of mine reports that he paid his copy of WoW Battlechest $60 (Australian dollars), and that was the lowest price he could find.  Anyone who knows anything about gaming in Australia knows how much of a ripoff the prices are down there. But I'm not even sure you bothered to check my nationality before posting your reply.

    I'm tired of your insinuations and accusations.  Say I don't know enough of the game to comment, fine.  But now you're accusing me of lying as to how I got to play the game.

    I demand an apology right here and now.



     

    "Needless these are WHAT ???? Canadian dollars"

    So I was right you could'nt possibly have paid 50 .... dollars (you didn't mention US).

    1 US dollars equals 1.25 Can dollars

    So I was right the price you mentioned was 25 % off.

    Never mind that I posted my reply, along with a copy of my invoice, as a direct rebuttal of your assertion that I played the game on a free account.  Now that I've proved that I did not, poof, it's like that accusation was never made in the first place.  The Great Zorndorfo's famous disappearing act.  Can't nail the guy on this, we'll nail him on something else.

    So now you're still accusing me of lying for not making it clear that I was talking in Canadian dollars?

    It would appear that it is what you are doing, since you're nitpicking on points of exchange rates and whatnot.  No mention of taxes either, which are essential to the amount being discussed because, well, you can't get around them.  Also, no mention of other factors besides the actual exchange rate, such as the consumer price index, which might affect the actual amount in relation to ordinary expenditures, but I really don't know enough about this to easily make the comparison between the US and Canada in this regard.  So maybe it's being a much larger expense for a Canadian to buy the game, even with the exchange rate aforementioned, but I couldn't be able to assess it.  Nice to see that you presume that you can.

    I think that anyone who bothers to take a look at my profile will know that I'm Canadian, and that in all likelihood when I'm talking about money, I'm in fact talking about Canadian money.   The only time when I'm talking in US currency is when I describe monthly subscription rates, as the amount itself is fixed in US currency and even appears in both currencies on my credit card bill.  (And if you really want to know, my credit card bill for December indicates $18.59 Canadian dollars.)

    Like it or not, my reality is in Canadian dollars. If I'm giving you my monthly rent or my weekly salary, I'm not going to bother converting them into US dollars for your convenience. So I say that I paid over $45 for WoW, not to mention other expenses related to that (including possibly extra fees to my Internet bill, because there is a premium past a certain point), I think I'm being clear enough. And now you're blaming me because I didn't say that was in Canadian dollars? 

    Not to mention that while the exchange rates fluctuate, the prices do not.  It's a notorious fact around here that certain consumer goods (such as books, the most flagrant example) are not lowered in price when the Canadian dollar is high -- in other words, Canadians get ripped off.  We could have been having this little chat at near-parity, before the crisis struck last year.  What would you have said then? The dollar was higher, but prices weren't lower.  Would have been $45 then.

    All that's missing from your post is the usual snide remark at "Monopoly Money", "Mickey Mouse Currency", whatever. Not that you care about that anyway, you're in Europe enjoying your common currency, so it's not as though the US dollar were the currency you're using on a regular basis.

    And if I may ask, WHAT'S YOUR POINT ANYWAY?  It's like you think I'm part of some conspiracy to make the game seem more expensive than it is.  If that's the case, we're really talking about paranoia here.

    You did NOT do AV

    You did NOT do Strand

    You did NOT do Wintergrasp

    You did NOT do Arena

    You did NOT do hi end dungeons where the roles of each class and trees are brought to the game experience

    You did NOT do Raids

    You did NOT see ANY content of WotLK, nor Outland.

    You don't even know what is a personal flying mount and roam the skies over a SEAMLESS world.

    You didn't see 95% ot the game. Period. NO problem !!!!

    In fact you ONLY spaw HATE threads on a Wow (!!!!) forum.

    And you ONLY argue with people who DID do the content and you STILL want to be be recognised as an authority.

    .... supported by people who compare in their signature .... the 11.500.000 "subscription to a game" people with fans of ... Hitler.

    I'm wondering on whom I should call Godwin.

    Good company you have....and indeed a good example of HOW far Wow hate has gone off these days.

    WoW hate... you're fanning it with posts like these, nitpicking on whether the guy bought the game and in which currency he bought it.  And by all means, go on spouting about the unstoppable juggernaut, just proving you want a landscape completely empty of any game that would or could compete with your beloved WoW.  Most people who don't care for WoW would gladly shrug and be on their way to whatever they're playing.  But people like you are making the case that they shouldn't even have a choice in the first place.

    Have fun in Wow.

     

This discussion has been closed.