WoW has the best combat system which makes it the best IMO cause I hate all the other games combat but they ruined the PVP for me when they put in battlegrounds. It's a shame cause the combat is soo sooo good but without world PVP then I don't care.
I don't know what you are talking about. How does WoW have the best combat system? Its clcik'n'cast crap that is in every other MMO. Darkfall has FPS combat, which is 100x better then click'n'cast.
Darkfall has the best PvP out of any MMO I have ever played.
Not necessarily. FPS combat can be done badly. It is not automatically "better" just because it is FPS. And yes... I play a lot of FPS games. Personally I think the 3rd person view works better for melee classes in general.
Darkfall is third person for melee, forgot to mention that.
The general consensus is WoW, mainly because of it's combat mechanics (twitch) and arena.
Poll results say NO.
try again.
Real life results say YES.
Try again. Avoid internet poll results this time, as they are biased and useless.
Like it or not (and I'm not saying I do), it's the PvP most people want. It may not be the PvP YOU want, but it's clearly the consensus choice.
Any one who is a hardcore PvPer agrees that WoW is not a good PvP game. That there are really no twitch mechanics involved. Fallen Earth, EVE, Aion, and Darkfall are all much better PvP games.
As far as old memories go back...UO, DAOC, L2 gave me the most fun experiences in PvP.
I loved the unrestricted PvP UO offered and I'm all for drop penalties. The majority eventually came to dislike drop penalties upon death, and the concept is pretty presentless in today's MMOs, awww but I just miss the good ol days.
DAOC probably offered the best RvR I've ever experienced in any MMO, by a long shot. I would still go back to DAOC if not for the outdated graphics and some flawed concepts. When I saw those GFX modified screenies, man was I drooling in awe~.
For couple of the previous years, I would have to say WoW offered the "better" PvP till battlegrounds. I guess the majority is all about equal that and this, but that concept pretty much takes away the thrill in random encounters and world PvP. Overall, it still has the better control mechanics, and the twitch factor, but I could never really get used to the feeling of hitting nothing but air when my characters attack. The game just doesn't feel like you're hitting an enemy or using magic. WoW's combat physics engine is a major dissapointment as it takes the ambience away from the PvP experience, same with sounds.
L2 offered probably the most meaningful PvP in any of the MMOs I've played. It just had the right ideas behind the PvP. Although the game lacks in control and is a hack and slash, noone can deny the politics and community emphasized PvP in L2. Castle sieges, xp spot disputes, territory disputes, raid boss interferences, and alliances all had awfully important significance in game. Alot of games lacked in having significance with their content, whereas L2 made all these work.
If the next L3 offers all the contents from L2, minus the grind and introduces new control mechanics, I would go back to it without hesitation. Well, no bots too...and gold farmers...
As far as in game controls, I laugh at people who say WoW's twitch factor makes the game PvP that much more intense than other MMOs.
I've been playing Dungeon and Fighter Online and C9...if you want controls, and actual skilled based PvP I don't think the current MMO industry offers anything impressive.
C9 has really good control mechanics. They incorporated the mouse and keyboard use very well, considering it has motion input combo system and numerical inputs. Surprisingly the controls don't feel awkward at all. It feels like DFO with the use of a mouse for camera movement and certain inputs. Otherthan controls, C9 has many flaws, but the introduction of an input based combo and skill system that feels surprisingly comfortable with a mouse and keyboard was what surprised me.
GRIND sucks? You wanna be max level in a month? Since when did society award easy-goers and lazy-fools? MAKES ME PHOBIC OF STUPIDITY!
As far as old memories go back...UO, DAOC, L2 gave me the most fun experiences in PvP. I loved the unrestricted PvP UO offered and I'm all for drop penalties. The majority eventually came to dislike drop penalties upon death, and the concept is pretty presentless in today's MMOs, awww but I just miss the good ol days. DAOC probably offered the best RvR I've ever experienced in any MMO, by a long shot. I would still go back to DAOC if not for the outdated graphics and some flawed concepts. When I saw those GFX modified screenies, man was I drooling in awe~. For couple of the previous years, I would have to say WoW offered the "better" PvP till battlegrounds. I guess the majority is all about equal that and this, but that concept pretty much takes away the thrill in random encounters and world PvP. Overall, it still has the better control mechanics, and the twitch factor, but I could never really get used to the feeling of hitting nothing but air when my characters attack. The game just doesn't feel like you're hitting an enemy or using magic. WoW's combat physics engine is a major dissapointment as it takes the ambience away from the PvP experience, same with sounds. L2 offered probably the most meaningful PvP in any of the MMOs I've played. It just had the right ideas behind the PvP. Although the game lacks in control and is a hack and slash, noone can deny the politics and community emphasized PvP in L2. Castle sieges, xp spot disputes, territory disputes, raid boss interferences, and alliances all had awfully important significance in game. Alot of games lacked in having significance with their content, whereas L2 made all these work. If the next L3 offers all the contents from L2, minus the grind and introduces new control mechanics, I would go back to it without hesitation. Well, no bots too...and gold farmers... As far as in game controls, I laugh at people who say WoW's twitch factor makes the game PvP that much more intense than other MMOs. I've been playing Dungeon and Fighter Online and C9...if you want controls, and actual skilled based PvP I don't think the current MMO industry offers anything impressive. C9 has really good control mechanics. They incorporated the mouse and keyboard use very well, considering it has motion input combo system and numerical inputs. Surprisingly the controls don't feel awkward at all. It feels like DFO with the use of a mouse for camera movement and certain inputs. Otherthan controls, C9 has many flaws, but the introduction of an input based combo and skill system that feels surprisingly comfortable with a mouse and keyboard was what surprised me.
Have you ever heard of Darkfall or Mortal Online or Global Agenda? Navigate away from the beaten path and its easy to find these games.
WoW has the best combat system which makes it the best IMO cause I hate all the other games combat but they ruined the PVP for me when they put in battlegrounds. It's a shame cause the combat is soo sooo good but without world PVP then I don't care.
I don't know what you are talking about. How does WoW have the best combat system? Its clcik'n'cast crap that is in every other MMO. Darkfall has FPS combat, which is 100x better then click'n'cast.
Darkfall has the best PvP out of any MMO I have ever played.
You call running in circles clicking one button a great combat system? Darkfall has the worst and the most boring combat of all MMOs i played, and I played everything. And comparing it with the game that has one of the most dynamic and fluent combat (i speak about WOW) is beyond laughing
WoW has the best combat system which makes it the best IMO cause I hate all the other games combat but they ruined the PVP for me when they put in battlegrounds. It's a shame cause the combat is soo sooo good but without world PVP then I don't care.
I don't know what you are talking about. How does WoW have the best combat system? Its clcik'n'cast crap that is in every other MMO. Darkfall has FPS combat, which is 100x better then click'n'cast.
Darkfall has the best PvP out of any MMO I have ever played.
You call running in circles clicking one button a great combat system? Darkfall has the worst and the most boring combat of all MMOs i played, and I played everything. And comparing it with the game that has one of the most dynamic and fluent combat (i speak about WOW) is beyond laughing
So running in circles and pressing 4 buttons in rotation is a better combat system without any skill needed at all other than to be able to circle strafe?
So running in circles and pressing 4 buttons in rotation is a better combat system without any skill needed at all other than to be able to circle strafe? Fail more.
In WoW I have more then 50 different skills and abilites on hotbar and use them all constantly.
In DF i had only shooting a blue crap spell and hitting a sword with 1 boring animation. Fun fun
Darkfall is by far the best PvP MMO I've ever played, but it has a long way to go to be a great sandbox. The second expansion is going to make it, in my opinion, to a "polished" release state, but it still has a lot of work to do to be considered an "excellent" sandbox game.
However, I strongly believe Darkfall will become one of the best sandbox games ever made (if not the best), and the fact of the matter is that even with it's current problems before the second expansion, it's PvP is absolutely fantastic.
*edit* And to all of the people screaming that WoW's PvP is awesome... seriously... for real? After playing Darkfall I can never, ever go back to a "target and click" MMO, and if the genre never generates another MMO with similar combat mechanics (i.e. no targeting, etc), then I may end up having to leave the genre. Lucky for me, it looks like this is absolutely not the case.
The thread is now about Darkfall Vs Mortal Online.
Release the fanboys!
I was just thinking that and am surprised it took this long to happen, to be honest.
Traditionally it's been the rabid Darkfall fans invading seemingly every and any thread that has anything even remotely to do with PvP, declaring DF the be all end all of all MMOs, responding to any who disagree with their special blend of "you're-just-carebears-who-can't-handle-real-PvP-just-look-how-big-my-epeen-is-growing-by-just-talking-about-DF-I-am-cool-incarnate-and-Tasos-is-my-God" nonsense. Hell, Einstein just declared it "#1 PvP MMO" a few posts ago. They've locked themselves in their own little world, blacked out all the windows, thrown away the key and they ain't coming out. Kinda reminds me of the chorus for that song "Room 429" by Cop Shoot Cop.
Now we have Mortal Online to share the battlefield. Yay.
Can the MMORPG.com folks maybe introduce a separate section called "DF vs MO Pissing Contests Go Here"? I've been rather enjoying this thread up 'til the DF vs MO epeen waving started, and last time I checked, there were more than just 2 PvP MMOs listed on that poll.
"If you just step away for a sec you will clearly see all the pot holes in the road, and the cash shop selling asphalt..." - Mimzel on F2P/Cash Shops
So running in circles and pressing 4 buttons in rotation is a better combat system without any skill needed at all other than to be able to circle strafe? Fail more.
In WoW I have more then 50 different skills and abilites on hotbar and use them all constantly.
In DF i had only shooting a blue crap spell and hitting a sword with 1 boring animation. Fun fun
that's because your were a noob, l2p.
There are easily over a hundred spells in Darkfall.
So running in circles and pressing 4 buttons in rotation is a better combat system without any skill needed at all other than to be able to circle strafe? Fail more.
In WoW I have more then 50 different skills and abilites on hotbar and use them all constantly.
In DF i had only shooting a blue crap spell and hitting a sword with 1 boring animation. Fun fun
that's because your were a noob, l2p.
There are easily over a hundred spells in Darkfall.
Than why in every mass pvp video with hardcore DF pvpers, they are running around spamming blue crap spell?
Ruyn is quite right, outnumbering your adversaries is a valid, realistic way to win in an FFA environment. The real question is: does the game provides ways to compete ? Politics, diplomacy are valid options to gather more people, and this is good because geopolitics is what FFA world is all about. The thing is: Darkfall, by putting player skill forward and allowing field tactics (terrain, disposition, etc... are very important), effectively allow you to win by outsmarting/outskilling an outnumbering enemy.
This makes the zerging option less frustrating when you have to fight against it.
Yes. Here is an example of a smaller enemy using the terrain to their advantage: www.youtube.com/watch
2 minutes and 30 seconds of people shooting balls of light at each other?
And that's what you call better PvP.
PvP isn't just mass fighting.
It starts with 1vs1.
There's no depth in DF combat.
It's grind skills to purchase the next level of skill and then shoot at a mob of people.
Lineage 2 has better pvp then DF.
WoW has better PvP then DF.
Vanguard has better PvP then DF.
And Mortal Online blows DF combat away.
It's one video. Illustrating a point about terrain. If you want different pvp check out dork: www.youtube.com/watch
What you see here is better pvp than any of the games you just listed. On top of that this is open world pvp. PvP with meaning and substance.
Well I agree, the first video was not impressive - and find it humorous that you'd dismiss it as "just one video", after you specifically chose it to show off DF PvP.
The second video.... Well, I guess it proves that "better pvp" is truly subjective, because in that entire video I didn't see a single encounter that looked at all exciting. The dead mount in mid-stride, floating in mid-air at 2:59 was chuckle-worthy, though.
"If you just step away for a sec you will clearly see all the pot holes in the road, and the cash shop selling asphalt..." - Mimzel on F2P/Cash Shops
Darkfall for PvP combat. Eve for the overall PvP system (how it relates to multiple aspects of the game).
If Darkfall, Eve, and Fallen Earth had a 3 way mutant baby... oh my. They all do certain things so very well, and suck it up at the things the others are good at. So disappointing we can't get a complete game.
Than why in every mass pvp video with hardcore DF pvpers, they are running around spamming blue crap spell?
Combat system in DF sucks, end of discussion.
Maybe because not everyone leveled up magic, and mana missle, that "blue" spell you're talking about, is unlocked for everyone at the get go. Sorry that Darkfall isn't like most MMOs on the market now where you "unlock" a few spells every level. If you actually played the game you'd realize that there is a lot of spells that people use besides mana missle; it's the reason why global cooldowns are getting added (because so many people were utilizing overpowered high level spells).
And no, it's not the end of discussion. To me and many other people, Darkfall's PvP, even in the stage the game is at now in post-launch development (and before the upcoming huge second expansion), is leaps and bounds above other MMOs on the market. Does it have issues? Absoutely, but they're constantly and consistently getting addressed and resolved.
Sorry buddy, but "click on target, click on hotbar, successful hit, rinse, repeat" is no where NEAR as fun for me and many others as a combat system that is twitch based, first person, and requires, again in many people's opinions, much, much more skill than targetting MMOs.
Darkfall is by far the best PvP MMO I've ever played, but it has a long way to go to be a great sandbox. The second expansion is going to make it, in my opinion, to a "polished" release state, but it still has a lot of work to do to be considered an "excellent" sandbox game.
However, I strongly believe Darkfall will become one of the best sandbox games ever made (if not the best), and the fact of the matter is that even with it's current problems before the second expansion, it's PvP is absolutely fantastic.
*edit* And to all of the people screaming that WoW's PvP is awesome... seriously... for real? After playing Darkfall I can never, ever go back to a "target and click" MMO, and if the genre never generates another MMO with similar combat mechanics (i.e. no targeting, etc), then I may end up having to leave the genre. Lucky for me, it looks like this is absolutely not the case.
Took the words right outta my mouth. I bought Aion and just couldnt get into it after playing Darkfall, I was going to buy Mortal Online until I found out they punish you for pvping too much (stat loss)
Darkfall is a best choice for real pvp basead in player skill u dont need a lot of months to be good u can start good figths in 1 week and in 1 month u will have good stats be good or not is just pratic , one player with 6 months not is immortal and with 3 weeks u can kill him if u have Player skill
Really guys i played a lot of mmos i love mmos , but today dont have other mmo that have all darkfall features , realistc graphics and a real pvp not bullshit tab click click
Today for me have 2 mmorpg style
1-Realistic mmorpg => Darkfall
2-Eve
And....
3-Child mmorpgs with cartoon graphics or tab click click
In real life any1 can kill u and stole all ur stuffs in any place this like darkfall 18+
First off if you're clicking your skills in WoW pvp you're a giant failure and wouldn't have been able to compete at a top level anyways. Lets just go ahead and get that out of the way.
For a roaming pvp mmo Darkfall, EVE, DAOC, UO, Planetside > *
So running in circles and pressing 4 buttons in rotation is a better combat system without any skill needed at all other than to be able to circle strafe? Fail more.
In WoW I have more then 50 different skills and abilites on hotbar and use them all constantly.
In DF i had only shooting a blue crap spell and hitting a sword with 1 boring animation. Fun fun
that's because your were a noob, l2p.
There are easily over a hundred spells in Darkfall.
Than why in every mass pvp video with hardcore DF pvpers, they are running around spamming blue crap spell?
Combat system in DF sucks, end of discussion.
Because all the videos you see are from launch? There are about 500 spells in darkfall, only like 1/8 of them aren't very useful. If you want a ladder PvP game that requires skill GW. WoW requires grind to get level and gear which means the PvP boils down to gear>time>skill where in GW its Skill>everything else. DFO has the best PvP in terms of open world combat, sieges, player interactions, and requiring real player skill (twitch) to compete. If EvE had active combat, then it would probably be better, but its just too boring.
there is actually 10 magic schools of ~15 spells each so 150 spells currently. rumours of new school(s) being added in upcoming patch.
the "blue" spell is just the first spell you get, mana missile. you have to not be a complete noob and manage to kill the goblin starter mobs making enough money to buy new spells.
NOTHING comes even close to UO-PvP. No DAoC (nice PvP, surely better than WAR, but way behind UO), no Eve Online (from what I see out of videos; havn't played the game yet), no Guild Wars (it's more like Battlefield with fantasy gear and - of course - quite more depth; nice game), surely no WoW (although I like the pvp mechanics), especially no DF (quite fun to play, but pointless without skill cap - is it integrated now?), no Aion (POINTLESS flying, totally ridiculous) and no other game I tested so far.
Honestly: Everyone who hasn't played UO yet, and mentioning another game as best pvp game, should really give UO a try. It's not only the pvp mechanics (but you won't forget a duell between to masters of magery), it's the whole thing around it. Full Loot system (gives craftery real sense), Open PvP in various forms (IDOCs!), several skills which enhance the pvp experience (stealth, hiding, stealing, tracking etc.).
Comments
Poll results say NO.
try again.
Real life results say YES.
Try again. Avoid internet poll results this time, as they are biased and useless.
Like it or not (and I'm not saying I do), it's the PvP most people want. It may not be the PvP YOU want, but it's clearly the consensus choice.
So we pick and choose like christians reading the Bible.
In all seriousness it is very difficult to determine what is best when the majorty hasn't played the majority of the candidates.
I skate to where the puck is going to be, not where it has been -Wayne Gretzky
I don't know what you are talking about. How does WoW have the best combat system? Its clcik'n'cast crap that is in every other MMO. Darkfall has FPS combat, which is 100x better then click'n'cast.
Darkfall has the best PvP out of any MMO I have ever played.
Not necessarily. FPS combat can be done badly. It is not automatically "better" just because it is FPS. And yes... I play a lot of FPS games. Personally I think the 3rd person view works better for melee classes in general.
Darkfall is third person for melee, forgot to mention that.
Poll results say NO.
try again.
Real life results say YES.
Try again. Avoid internet poll results this time, as they are biased and useless.
Like it or not (and I'm not saying I do), it's the PvP most people want. It may not be the PvP YOU want, but it's clearly the consensus choice.
Any one who is a hardcore PvPer agrees that WoW is not a good PvP game. That there are really no twitch mechanics involved. Fallen Earth, EVE, Aion, and Darkfall are all much better PvP games.
As far as old memories go back...UO, DAOC, L2 gave me the most fun experiences in PvP.
I loved the unrestricted PvP UO offered and I'm all for drop penalties. The majority eventually came to dislike drop penalties upon death, and the concept is pretty presentless in today's MMOs, awww but I just miss the good ol days.
DAOC probably offered the best RvR I've ever experienced in any MMO, by a long shot. I would still go back to DAOC if not for the outdated graphics and some flawed concepts. When I saw those GFX modified screenies, man was I drooling in awe~.
For couple of the previous years, I would have to say WoW offered the "better" PvP till battlegrounds. I guess the majority is all about equal that and this, but that concept pretty much takes away the thrill in random encounters and world PvP. Overall, it still has the better control mechanics, and the twitch factor, but I could never really get used to the feeling of hitting nothing but air when my characters attack. The game just doesn't feel like you're hitting an enemy or using magic. WoW's combat physics engine is a major dissapointment as it takes the ambience away from the PvP experience, same with sounds.
L2 offered probably the most meaningful PvP in any of the MMOs I've played. It just had the right ideas behind the PvP. Although the game lacks in control and is a hack and slash, noone can deny the politics and community emphasized PvP in L2. Castle sieges, xp spot disputes, territory disputes, raid boss interferences, and alliances all had awfully important significance in game. Alot of games lacked in having significance with their content, whereas L2 made all these work.
If the next L3 offers all the contents from L2, minus the grind and introduces new control mechanics, I would go back to it without hesitation. Well, no bots too...and gold farmers...
As far as in game controls, I laugh at people who say WoW's twitch factor makes the game PvP that much more intense than other MMOs.
I've been playing Dungeon and Fighter Online and C9...if you want controls, and actual skilled based PvP I don't think the current MMO industry offers anything impressive.
C9 has really good control mechanics. They incorporated the mouse and keyboard use very well, considering it has motion input combo system and numerical inputs. Surprisingly the controls don't feel awkward at all. It feels like DFO with the use of a mouse for camera movement and certain inputs. Otherthan controls, C9 has many flaws, but the introduction of an input based combo and skill system that feels surprisingly comfortable with a mouse and keyboard was what surprised me.
GRIND sucks? You wanna be max level in a month?
Since when did society award easy-goers and lazy-fools?
MAKES ME PHOBIC OF STUPIDITY!
Have you ever heard of Darkfall or Mortal Online or Global Agenda? Navigate away from the beaten path and its easy to find these games.
EVE Online following DaoC and WoW (for arena ladders competition).
I don't know what you are talking about. How does WoW have the best combat system? Its clcik'n'cast crap that is in every other MMO. Darkfall has FPS combat, which is 100x better then click'n'cast.
Darkfall has the best PvP out of any MMO I have ever played.
You call running in circles clicking one button a great combat system? Darkfall has the worst and the most boring combat of all MMOs i played, and I played everything. And comparing it with the game that has one of the most dynamic and fluent combat (i speak about WOW) is beyond laughing
I don't know what you are talking about. How does WoW have the best combat system? Its clcik'n'cast crap that is in every other MMO. Darkfall has FPS combat, which is 100x better then click'n'cast.
Darkfall has the best PvP out of any MMO I have ever played.
You call running in circles clicking one button a great combat system? Darkfall has the worst and the most boring combat of all MMOs i played, and I played everything. And comparing it with the game that has one of the most dynamic and fluent combat (i speak about WOW) is beyond laughing
So running in circles and pressing 4 buttons in rotation is a better combat system without any skill needed at all other than to be able to circle strafe?
Fail more.
In WoW I have more then 50 different skills and abilites on hotbar and use them all constantly.
In DF i had only shooting a blue crap spell and hitting a sword with 1 boring animation. Fun fun
Darkfall is by far the best PvP MMO I've ever played, but it has a long way to go to be a great sandbox. The second expansion is going to make it, in my opinion, to a "polished" release state, but it still has a lot of work to do to be considered an "excellent" sandbox game.
However, I strongly believe Darkfall will become one of the best sandbox games ever made (if not the best), and the fact of the matter is that even with it's current problems before the second expansion, it's PvP is absolutely fantastic.
*edit* And to all of the people screaming that WoW's PvP is awesome... seriously... for real? After playing Darkfall I can never, ever go back to a "target and click" MMO, and if the genre never generates another MMO with similar combat mechanics (i.e. no targeting, etc), then I may end up having to leave the genre. Lucky for me, it looks like this is absolutely not the case.
I was just thinking that and am surprised it took this long to happen, to be honest.
Traditionally it's been the rabid Darkfall fans invading seemingly every and any thread that has anything even remotely to do with PvP, declaring DF the be all end all of all MMOs, responding to any who disagree with their special blend of "you're-just-carebears-who-can't-handle-real-PvP-just-look-how-big-my-epeen-is-growing-by-just-talking-about-DF-I-am-cool-incarnate-and-Tasos-is-my-God" nonsense. Hell, Einstein just declared it "#1 PvP MMO" a few posts ago. They've locked themselves in their own little world, blacked out all the windows, thrown away the key and they ain't coming out. Kinda reminds me of the chorus for that song "Room 429" by Cop Shoot Cop.
Now we have Mortal Online to share the battlefield. Yay.
Can the MMORPG.com folks maybe introduce a separate section called "DF vs MO Pissing Contests Go Here"? I've been rather enjoying this thread up 'til the DF vs MO epeen waving started, and last time I checked, there were more than just 2 PvP MMOs listed on that poll.
and the cash shop selling asphalt..." - Mimzel on F2P/Cash Shops
Bottem line Tasos sucks and ill never give that fat ass any of my money EVER again.
Tasos is not fat
Aww... you keep a photo of him. Einstein that's so *cute*! I bet you just want to *pinch his cheeks* dontcha.
:-p
and the cash shop selling asphalt..." - Mimzel on F2P/Cash Shops
In WoW I have more then 50 different skills and abilites on hotbar and use them all constantly.
In DF i had only shooting a blue crap spell and hitting a sword with 1 boring animation. Fun fun
that's because your were a noob, l2p.
There are easily over a hundred spells in Darkfall.
In WoW I have more then 50 different skills and abilites on hotbar and use them all constantly.
In DF i had only shooting a blue crap spell and hitting a sword with 1 boring animation. Fun fun
that's because your were a noob, l2p.
There are easily over a hundred spells in Darkfall.
Than why in every mass pvp video with hardcore DF pvpers, they are running around spamming blue crap spell?
Combat system in DF sucks, end of discussion.
Yes. Here is an example of a smaller enemy using the terrain to their advantage: www.youtube.com/watch
2 minutes and 30 seconds of people shooting balls of light at each other?
And that's what you call better PvP.
PvP isn't just mass fighting.
It starts with 1vs1.
There's no depth in DF combat.
It's grind skills to purchase the next level of skill and then shoot at a mob of people.
Lineage 2 has better pvp then DF.
WoW has better PvP then DF.
Vanguard has better PvP then DF.
And Mortal Online blows DF combat away.
It's one video. Illustrating a point about terrain. If you want different pvp check out dork: www.youtube.com/watch
What you see here is better pvp than any of the games you just listed. On top of that this is open world pvp. PvP with meaning and substance.
Well I agree, the first video was not impressive - and find it humorous that you'd dismiss it as "just one video", after you specifically chose it to show off DF PvP.
The second video.... Well, I guess it proves that "better pvp" is truly subjective, because in that entire video I didn't see a single encounter that looked at all exciting. The dead mount in mid-stride, floating in mid-air at 2:59 was chuckle-worthy, though.
and the cash shop selling asphalt..." - Mimzel on F2P/Cash Shops
Darkfall for PvP combat. Eve for the overall PvP system (how it relates to multiple aspects of the game).
If Darkfall, Eve, and Fallen Earth had a 3 way mutant baby... oh my. They all do certain things so very well, and suck it up at the things the others are good at. So disappointing we can't get a complete game.
Than why in every mass pvp video with hardcore DF pvpers, they are running around spamming blue crap spell?
Combat system in DF sucks, end of discussion.
Maybe because not everyone leveled up magic, and mana missle, that "blue" spell you're talking about, is unlocked for everyone at the get go. Sorry that Darkfall isn't like most MMOs on the market now where you "unlock" a few spells every level. If you actually played the game you'd realize that there is a lot of spells that people use besides mana missle; it's the reason why global cooldowns are getting added (because so many people were utilizing overpowered high level spells).
And no, it's not the end of discussion. To me and many other people, Darkfall's PvP, even in the stage the game is at now in post-launch development (and before the upcoming huge second expansion), is leaps and bounds above other MMOs on the market. Does it have issues? Absoutely, but they're constantly and consistently getting addressed and resolved.
Sorry buddy, but "click on target, click on hotbar, successful hit, rinse, repeat" is no where NEAR as fun for me and many others as a combat system that is twitch based, first person, and requires, again in many people's opinions, much, much more skill than targetting MMOs.
darkfall takes the pvp crown anyday
My blog:
Darkfall is by far the best PvP MMO I've ever played, but it has a long way to go to be a great sandbox. The second expansion is going to make it, in my opinion, to a "polished" release state, but it still has a lot of work to do to be considered an "excellent" sandbox game.
However, I strongly believe Darkfall will become one of the best sandbox games ever made (if not the best), and the fact of the matter is that even with it's current problems before the second expansion, it's PvP is absolutely fantastic.
*edit* And to all of the people screaming that WoW's PvP is awesome... seriously... for real? After playing Darkfall I can never, ever go back to a "target and click" MMO, and if the genre never generates another MMO with similar combat mechanics (i.e. no targeting, etc), then I may end up having to leave the genre. Lucky for me, it looks like this is absolutely not the case.
Took the words right outta my mouth. I bought Aion and just couldnt get into it after playing Darkfall, I was going to buy Mortal Online until I found out they punish you for pvping too much (stat loss)
Darkfall is a best choice for real pvp basead in player skill u dont need a lot of months to be good u can start good figths in 1 week and in 1 month u will have good stats be good or not is just pratic , one player with 6 months not is immortal and with 3 weeks u can kill him if u have Player skill
Really guys i played a lot of mmos i love mmos , but today dont have other mmo that have all darkfall features , realistc graphics and a real pvp not bullshit tab click click
Today for me have 2 mmorpg style
1-Realistic mmorpg => Darkfall
2-Eve
And....
3-Child mmorpgs with cartoon graphics or tab click click
In real life any1 can kill u and stole all ur stuffs in any place this like darkfall 18+
Some1 ks u ? Kill him
Some1 cross ur way ? Kill him
Some1 got ur mob loot? Kill him
Or just kill for fun
In Darkfall u are Freedom to be a nice guy or no
*face palm* no Planetside, you forgot to list the only 100% PvP MMO. fail.
SKYeXile
TRF - GM - GW2, PS2, WAR, AION, Rift, WoW, WOT....etc...
Future Crew - High Council. Planetside 1 & 2.
First off if you're clicking your skills in WoW pvp you're a giant failure and wouldn't have been able to compete at a top level anyways. Lets just go ahead and get that out of the way.
For a roaming pvp mmo Darkfall, EVE, DAOC, UO, Planetside > *
For competition, ladders, "going pro" it's pretty obvious, Guild Wars, WoW.
As for the best pvp game that's always going to be subjective to the players desires.
In WoW I have more then 50 different skills and abilites on hotbar and use them all constantly.
In DF i had only shooting a blue crap spell and hitting a sword with 1 boring animation. Fun fun
that's because your were a noob, l2p.
There are easily over a hundred spells in Darkfall.
Than why in every mass pvp video with hardcore DF pvpers, they are running around spamming blue crap spell?
Combat system in DF sucks, end of discussion.
Because all the videos you see are from launch? There are about 500 spells in darkfall, only like 1/8 of them aren't very useful. If you want a ladder PvP game that requires skill GW. WoW requires grind to get level and gear which means the PvP boils down to gear>time>skill where in GW its Skill>everything else. DFO has the best PvP in terms of open world combat, sieges, player interactions, and requiring real player skill (twitch) to compete. If EvE had active combat, then it would probably be better, but its just too boring.
Games:
Currently playing:Nothing
Will play: Darkfall: Unholy Wars
Past games:
Guild Wars 2 - Xpiher Duminous
Xpiher's GW2
GW 1 - Xpiher Duminous
Darkfall - Xpiher Duminous (NA) retired
AoC - Xpiher (Tyranny) retired
Warhammer - Xpiher
there is actually 10 magic schools of ~15 spells each so 150 spells currently. rumours of new school(s) being added in upcoming patch.
the "blue" spell is just the first spell you get, mana missile. you have to not be a complete noob and manage to kill the goblin starter mobs making enough money to buy new spells.
My blog:
Best pvp game? Ultima Online. Period.
NOTHING comes even close to UO-PvP. No DAoC (nice PvP, surely better than WAR, but way behind UO), no Eve Online (from what I see out of videos; havn't played the game yet), no Guild Wars (it's more like Battlefield with fantasy gear and - of course - quite more depth; nice game), surely no WoW (although I like the pvp mechanics), especially no DF (quite fun to play, but pointless without skill cap - is it integrated now?), no Aion (POINTLESS flying, totally ridiculous) and no other game I tested so far.
Honestly: Everyone who hasn't played UO yet, and mentioning another game as best pvp game, should really give UO a try. It's not only the pvp mechanics (but you won't forget a duell between to masters of magery), it's the whole thing around it. Full Loot system (gives craftery real sense), Open PvP in various forms (IDOCs!), several skills which enhance the pvp experience (stealth, hiding, stealing, tracking etc.).