ArenaNet have taken up a completely new style of graphics for Guild Wars 2 ~ They have produced a more paint brush, concept art style which is amazing
Funny you say that, I was just looking at one of the videos someone posted in the first link. I agree it's DIFFERENT definately and describing it as paint brush concept art style fits quite well. Yet watching it, things which look like cherry blossoms on the trees are a little reminder of GW1. So it's familiar looking yet not quite the same.
Im not against GW2 gamemechanics. GW1 was my first *mmorpg* that i ever bought. Im just talking here about the graphic-engine.
Sure, some places look really beautyful in GW2 but if you dont have he tools to display that art design how it should be, it looks really not that fascinating.
If somone could give confirmation, that the beta footage uses the low quality pack-im happy to hear that.
Thats all im missing to hear, because if thats all they show, thats pretty low i think.
Im not the guy who will buy extra a hyper strong pc just to use all full details. i play probably on mid details, just for the future, i would like to know if theres more space.
All Sreenshots from A-net are maxed out.. But who will of you use all shadows in the game? most will disable them from beginning. If the graphics are this low, and you disable the shadows, we get graphics from 2007. Thats what piss me off.
Im not against GW2 gamemechanics. GW1 was my first *mmorpg* that i ever bought. Im just talking here about the graphic-engine.
Sure, some places look really beautyful in GW2 but if you dont have he tools to display that art design how it should be, it looks really not that fascinating.
If somone could give confirmation, that the beta footage uses the low quality pack-im happy to hear that.
Thats all im missing to hear, because if thats all they show, thats pretty low i think.
Im not the guy who will buy extra a hyper strong pc just to use all full details. i play probably on mid details, just for the future, i would like to know if theres more space.
All Sreenshots from A-net are maxed out.. But who will of you use all shadows in the game? most will disable them from beginning. If the graphics are this low, and you disable the shadows, we get graphics from 2007. Thats what piss me off.
If your computer is from 2007 then why are you pissed off that the computer can only handle 2007 graphics?
To get good graphics you need a modern system.
My god, 2007 is 5 years ago. o_O
And you can build a modern system for $700(ish) dollars nowadays.
Gdemami - Informing people about your thoughts and impressions is not a review, it's a blog.
Dude, clearly you are a graphics guru of the highest order. [mod edit] But for gods sake, if you expect anyone to actually read your posts, could you maybe use just a little PUNCTUATION? thank you
EDIT: 30 exclamation points in a row, doesn't count
It's pretty obvious that Arenanet made a tragic mistake by not hiring this guy. He knows where the tick boxes are that you need to convert instantly and easily from low-end to high-end graphics and vice versa.
Just think all that money they wasted by hiring programmers and graphics people.
Graphical fidelity doesn't matter to me, artistic direction does. I'm not saying this as a fan, even though I am, but... it's something I've felt for a long while. I mean, look at the Dreamcast and games like Skies of Arcadia and Ecco: Defender of the Future. If you play them today, they stil look absolutely incredible. Now, a game can have a lack of both, I've seen games and MMORPGs that do, but ArenaNet is an arthouse developer, they've got as many artists as Obsidian has writers (probably more). This game is going to be looking good for a long time to come.
....
Given those choices - I pick artistic direction.
Another truth posted by Dream_Chaser. Without competent art direction, there's nothing you can send to the graphics card that will make the game look and feel good. I bought & played a few weeks of EQII, and just couldn't handle how freakin' ugly everything was. Ugly colors, ugly people, ugly landscape. As he said, the higher fidelity of EQII didn't come close to matching the artistic style & direction of WoW at the time. I also suggest that the art style used by Blizzard was one of the reasons for the great success of the game.
You know, if you want the most realistic graphics, with all the latest and greatest AA, AF, Tessellation etc., who says to themself, "Oh damn, I need to run right out and get me an MMORPG so I can take full advantage of my "Screaming Demon twelve thousand video card of frame slaying?" Generally speaking, if that's what you want, you head to the FPS section. Even some of those are using some creative art styles, i.e., Borderlands. I personally wasn't crazy about the style, but, I quite liked the game. Can you imagine trying to run an engine like Batman Arkum City in an MMO with all the bells and whistles turned on? "oh damn, what a pretty slideshow".
One more art style/direction note (artistic design being my profession): I logged into Age of Conan and was truly impressed by the realism and the incredible detail. I mean, it was absolutely astounding the level of realistic detail put into that game. Even my good graphics computer (at the time) couldn't handle all the settings up on max for anything else than just looking around for a few minutes.
The thing is, I was just tired of the realism in less than a week. I figured out that I don't play games to see the same graphic quality I seen in real life. I want artistic style in the game to be different from real life. I already have real-life graphics in the real world.
GW2 does indeed take some graphical shortcuts that if you look close can look rather bad, but it looks good overall, it's taking the wow approach in terms of graphics and i'm fine with that, I played wow for 5 years and I didn't quit because of the graphics.
The real killer is that the graphics are subpar compared to new games, but that it doesn't even run that well for low-end systems.
If graphics in GW2 are sub-par, what is par?
real life :P
I was asking a serious question but thank you! lol
If the graphics/aesthetics in GW2 are considered "sub-par" I'd like to see what those people would define as "par" then - what is the new standard?
Yes, please someone tell me cause I certainly don't think many mmo's compare atm...
Edit: This is such a mute subject though, honestly. Are people honestly pointing out minor imperfections?
Ok, I'll say it for those people who want the fans to say what they want to hear; GW2 is a horrbile looking game graphic wise, the economy is already crap because we are able to buy gems and then sell them in game for gold and... I forgot the other complaints, seems to be many. So now that someone has been honest from your standpoint you can now say you won't play the game right? right? GOOOD now evedi bodi happy!
The standard is now directx 11.1 and directx 12 is around the corner.
Al the games that release using these will be out dated shortly after as well. I don't think it's possible for anyone to keep up with the newest engine. The key thing is to have something extremely eye-catching and even more fun to play, that's a major part of why WoW was so successful, because it was so much fun, for me at least...
I read in lots of gaming mags where the writers are very impressed with the looks of GW2 (Gamespot,IGN, PC Gamer...). I guess you could argue that these are payed compliments. Personally I think it is a gorgeous game, the sound track is just as nice. To worry about the game not looking appealing two years down the road is kind of a "Henny Penny" approach to life. I mean if you want to speculate a bad future we could be killed by falling Soviet space junk in the next two years. Pulls a piece of glowing metal embossed with a sickle and hammer from the roof of his house. With games it is best not to live too far in the future I think. So many variables.
Ballerinas are always on their toes. Why don't they just get taller ballerinas?
One more art style/direction note (artistic design being my profession): I logged into Age of Conan and was truly impressed by the realism and the incredible detail. I mean, it was absolutely astounding the level of realistic detail put into that game. Even my good graphics computer (at the time) couldn't handle all the settings up on max for anything else than just looking around for a few minutes.
The thing is, I was just tired of the realism in less than a week. I figured out that I don't play games to see the same graphic quality I seen in real life. I want artistic style in the game to be different from real life. I already have real-life graphics in the real world.
yeah, but it all boils down to personal references like all art. i like both the art of AoC and GW2. TOR on the other hand is ugly to me. LOTRO have pretty backgrounds and ugly avatars.
But that are all my personal preferences.
I like manga but I hate chibi and that is the style most manga games uses.
I don't think there is an art style that would make everyone happy just like there isn't a music style everyone loves. Heck, if I made a MMO I would have hired in Therion and Luca Turilli to make the soundtrack and it would annoy a lot of you.
It isn´t even worth to discuss it because with art and music there isn´t so much wrong or right as personal taste.
As Anet said the game will be optimized for medium gaming computers. This is 100% logical, because if it has too high graphics and physics you'll need a mad PC to play the game, so not too many have it, so little people buy the game, so Anet don't get money. And finally GW2 at the moment has the best graphics i've seen in MMORPG games.
Sorry for my bad english but i believe everyone gets the point
One more art style/direction note (artistic design being my profession): I logged into Age of Conan and was truly impressed by the realism and the incredible detail. I mean, it was absolutely astounding the level of realistic detail put into that game. Even my good graphics computer (at the time) couldn't handle all the settings up on max for anything else than just looking around for a few minutes.
The thing is, I was just tired of the realism in less than a week. I figured out that I don't play games to see the same graphic quality I seen in real life. I want artistic style in the game to be different from real life. I already have real-life graphics in the real world.
yeah, but it all boils down to personal references like all art. i like both the art of AoC and GW2. TOR on the other hand is ugly to me. LOTRO have pretty backgrounds and ugly avatars.
But that are all my personal preferences.
I like manga but I hate chibi and that is the style most manga games uses.
I don't think there is an art style that would make everyone happy just like there isn't a music style everyone loves. Heck, if I made a MMO I would have hired in Therion and Luca Turilli to make the soundtrack and it would annoy a lot of you.
It isn´t even worth to discuss it because with art and music there isn´t so much wrong or right as personal taste.
True, you can't call whats black- white. And GW/GW2 is just that. Its art is one of the bes in any game, denying it is either stubborness or stupidity.
And this is 10 times more important then the graphics and engine.
One more art style/direction note (artistic design being my profession): I logged into Age of Conan and was truly impressed by the realism and the incredible detail. I mean, it was absolutely astounding the level of realistic detail put into that game. Even my good graphics computer (at the time) couldn't handle all the settings up on max for anything else than just looking around for a few minutes.
The thing is, I was just tired of the realism in less than a week. I figured out that I don't play games to see the same graphic quality I seen in real life. I want artistic style in the game to be different from real life. I already have real-life graphics in the real world.
yeah, but it all boils down to personal references like all art. i like both the art of AoC and GW2. TOR on the other hand is ugly to me. LOTRO have pretty backgrounds and ugly avatars.
But that are all my personal preferences.
I like manga but I hate chibi and that is the style most manga games uses.
I don't think there is an art style that would make everyone happy just like there isn't a music style everyone loves. Heck, if I made a MMO I would have hired in Therion and Luca Turilli to make the soundtrack and it would annoy a lot of you.
It isn´t even worth to discuss it because with art and music there isn´t so much wrong or right as personal taste.
True, you can't call whats black- white. And GW/GW2 is just that. Its art is one of the bes in any game, denying it is either stubborness or stupidity.
And this is 10 times more important then the graphics and engine.
I'm confused; you agree with a guy saying art is purely subjective and will depend on preferences as to it's qualities, yet go on to state an opinion about art/and it's importance as a fact?
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
One more art style/direction note (artistic design being my profession): I logged into Age of Conan and was truly impressed by the realism and the incredible detail. I mean, it was absolutely astounding the level of realistic detail put into that game. Even my good graphics computer (at the time) couldn't handle all the settings up on max for anything else than just looking around for a few minutes.
The thing is, I was just tired of the realism in less than a week. I figured out that I don't play games to see the same graphic quality I seen in real life. I want artistic style in the game to be different from real life. I already have real-life graphics in the real world.
yeah, but it all boils down to personal references like all art. i like both the art of AoC and GW2. TOR on the other hand is ugly to me. LOTRO have pretty backgrounds and ugly avatars.
But that are all my personal preferences.
I like manga but I hate chibi and that is the style most manga games uses.
I don't think there is an art style that would make everyone happy just like there isn't a music style everyone loves. Heck, if I made a MMO I would have hired in Therion and Luca Turilli to make the soundtrack and it would annoy a lot of you.
It isn´t even worth to discuss it because with art and music there isn´t so much wrong or right as personal taste.
True, you can't call whats black- white. And GW/GW2 is just that. Its art is one of the bes in any game, denying it is either stubborness or stupidity.
And this is 10 times more important then the graphics and engine.
I'm confused; you agree with a guy saying art is purely subjective and will depend on preferences as to it's qualities, yet go on to state an opinion about art/and it's importance as a fact?
Im not against GW2 gamemechanics. GW1 was my first *mmorpg* that i ever bought. Im just talking here about the graphic-engine.
Sure, some places look really beautyful in GW2 but if you dont have he tools to display that art design how it should be, it looks really not that fascinating.
If somone could give confirmation, that the beta footage uses the low quality pack-im happy to hear that.
Thats all im missing to hear, because if thats all they show, thats pretty low i think.
Im not the guy who will buy extra a hyper strong pc just to use all full details. i play probably on mid details, just for the future, i would like to know if theres more space.
All Sreenshots from A-net are maxed out.. But who will of you use all shadows in the game? most will disable them from beginning. If the graphics are this low, and you disable the shadows, we get graphics from 2007. Thats what piss me off.
If your computer is from 2007 then why are you pissed off that the computer can only handle 2007 graphics?
To get good graphics you need a modern system.
My god, 2007 is 5 years ago. o_O
And you can build a modern system for $700(ish) dollars nowadays.
Thats not the problem for me. Two of my brothers own already a 2000Dollar highend system. Im talking about the longlivity. Im sure the game is gona stand his ground, but also doesnt bring really phenomenal mechanics, thatt we didnt experience before in variety of mmorpgs. But im sure they took the right direction with what we have seen so far.
Its like cut for me, for students, who dont have always time but still want to enjoy a game in a while.
I'm still trying to figure out how people expect graphical quality of todays single player games in MMO's. In paticular MMO's where there is the posibility of hundreds of people in a small area (WvW). Doesnt matter how good your PC is if you take...say Crysis2 graphical quality and try to put 100+ people in the same area...it just wont happen.
That and I dont see why people are gushing over Archage graphics. Played the beta. Liked the graphics but I didnt think it was anything special. Loved the artistic style but the graphical quality itself? Above average for an MMO but not amazing.
Comments
Funny you say that, I was just looking at one of the videos someone posted in the first link. I agree it's DIFFERENT definately and describing it as paint brush concept art style fits quite well. Yet watching it, things which look like cherry blossoms on the trees are a little reminder of GW1. So it's familiar looking yet not quite the same.
the poster formerly known as melangel :P
I play games for fun and enjoyment, graphics are comming second maybe even third on my list why i should play that game.
But with good RIG it seems GW2 looks fine to me buy a better PC OP dont stick with your 6 year old pc its outdated replace it:)
Hope to build full AMD system RYZEN/VEGA/AM4!!!
MB:Asus V De Luxe z77
CPU:Intell Icore7 3770k
GPU: AMD Fury X(waiting for BIG VEGA 10 or 11 HBM2?(bit unclear now))
MEMORY:Corsair PLAT.DDR3 1866MHZ 16GB
PSU:Corsair AX1200i
OS:Windows 10 64bit
Im not against GW2 gamemechanics. GW1 was my first *mmorpg* that i ever bought. Im just talking here about the graphic-engine.
Sure, some places look really beautyful in GW2 but if you dont have he tools to display that art design how it should be, it looks really not that fascinating.
If somone could give confirmation, that the beta footage uses the low quality pack-im happy to hear that.
Thats all im missing to hear, because if thats all they show, thats pretty low i think.
Im not the guy who will buy extra a hyper strong pc just to use all full details. i play probably on mid details, just for the future, i would like to know if theres more space.
All Sreenshots from A-net are maxed out.. But who will of you use all shadows in the game? most will disable them from beginning. If the graphics are this low, and you disable the shadows, we get graphics from 2007. Thats what piss me off.
These video's proof game looks awesome and with great gameplay seems a WINNER!
Hope to build full AMD system RYZEN/VEGA/AM4!!!
MB:Asus V De Luxe z77
CPU:Intell Icore7 3770k
GPU: AMD Fury X(waiting for BIG VEGA 10 or 11 HBM2?(bit unclear now))
MEMORY:Corsair PLAT.DDR3 1866MHZ 16GB
PSU:Corsair AX1200i
OS:Windows 10 64bit
If your computer is from 2007 then why are you pissed off that the computer can only handle 2007 graphics?
To get good graphics you need a modern system.
My god, 2007 is 5 years ago. o_O
And you can build a modern system for $700(ish) dollars nowadays.
Gdemami -
Informing people about your thoughts and impressions is not a review, it's a blog.
Really? [mod edit]
Another truth posted by Dream_Chaser. Without competent art direction, there's nothing you can send to the graphics card that will make the game look and feel good. I bought & played a few weeks of EQII, and just couldn't handle how freakin' ugly everything was. Ugly colors, ugly people, ugly landscape. As he said, the higher fidelity of EQII didn't come close to matching the artistic style & direction of WoW at the time. I also suggest that the art style used by Blizzard was one of the reasons for the great success of the game.
You know, if you want the most realistic graphics, with all the latest and greatest AA, AF, Tessellation etc., who says to themself, "Oh damn, I need to run right out and get me an MMORPG so I can take full advantage of my "Screaming Demon twelve thousand video card of frame slaying?" Generally speaking, if that's what you want, you head to the FPS section. Even some of those are using some creative art styles, i.e., Borderlands. I personally wasn't crazy about the style, but, I quite liked the game. Can you imagine trying to run an engine like Batman Arkum City in an MMO with all the bells and whistles turned on? "oh damn, what a pretty slideshow".
One more art style/direction note (artistic design being my profession): I logged into Age of Conan and was truly impressed by the realism and the incredible detail. I mean, it was absolutely astounding the level of realistic detail put into that game. Even my good graphics computer (at the time) couldn't handle all the settings up on max for anything else than just looking around for a few minutes.
The thing is, I was just tired of the realism in less than a week. I figured out that I don't play games to see the same graphic quality I seen in real life. I want artistic style in the game to be different from real life. I already have real-life graphics in the real world.
GW2 does indeed take some graphical shortcuts that if you look close can look rather bad, but it looks good overall, it's taking the wow approach in terms of graphics and i'm fine with that, I played wow for 5 years and I didn't quit because of the graphics.
Yes, please someone tell me cause I certainly don't think many mmo's compare atm...
Edit: This is such a mute subject though, honestly. Are people honestly pointing out minor imperfections?
Ok, I'll say it for those people who want the fans to say what they want to hear; GW2 is a horrbile looking game graphic wise, the economy is already crap because we are able to buy gems and then sell them in game for gold and... I forgot the other complaints, seems to be many. So now that someone has been honest from your standpoint you can now say you won't play the game right? right? GOOOD now evedi bodi happy!
Graphics are plenty good enough. You either have crappy videos or people playing on lower res/settings. It looks good high/max.
If they boost the graphics much anymore you'll need sli 680's to bother with WvW.
They use directx 9.0
The standard is now directx 11.1 and directx 12 is around the corner.
My problem is that the game will look really really bad in 1 or 2 years when new graphic monsters show up.
Or maybe jsut maybe... people have different opinions when it comes to graphics. *GASPS*..i know!!
Every game becomes crappy looking comparing to the ones that come out in 1-2 years, but people still play it, because they like it.
Al the games that release using these will be out dated shortly after as well. I don't think it's possible for anyone to keep up with the newest engine. The key thing is to have something extremely eye-catching and even more fun to play, that's a major part of why WoW was so successful, because it was so much fun, for me at least...
I read in lots of gaming mags where the writers are very impressed with the looks of GW2 (Gamespot,IGN, PC Gamer...). I guess you could argue that these are payed compliments. Personally I think it is a gorgeous game, the sound track is just as nice. To worry about the game not looking appealing two years down the road is kind of a "Henny Penny" approach to life. I mean if you want to speculate a bad future we could be killed by falling Soviet space junk in the next two years. Pulls a piece of glowing metal embossed with a sickle and hammer from the roof of his house. With games it is best not to live too far in the future I think. So many variables.
Ballerinas are always on their toes. Why don't they just get taller ballerinas?
yeah, but it all boils down to personal references like all art. i like both the art of AoC and GW2. TOR on the other hand is ugly to me. LOTRO have pretty backgrounds and ugly avatars.
But that are all my personal preferences.
I like manga but I hate chibi and that is the style most manga games uses.
I don't think there is an art style that would make everyone happy just like there isn't a music style everyone loves. Heck, if I made a MMO I would have hired in Therion and Luca Turilli to make the soundtrack and it would annoy a lot of you.
It isn´t even worth to discuss it because with art and music there isn´t so much wrong or right as personal taste.
^wisdom^
As Anet said the game will be optimized for medium gaming computers. This is 100% logical, because if it has too high graphics and physics you'll need a mad PC to play the game, so not too many have it, so little people buy the game, so Anet don't get money. And finally GW2 at the moment has the best graphics i've seen in MMORPG games.
Sorry for my bad english but i believe everyone gets the point
Sorry for bad English.
True, you can't call whats black- white. And GW/GW2 is just that. Its art is one of the bes in any game, denying it is either stubborness or stupidity.
And this is 10 times more important then the graphics and engine.
I'm confused; you agree with a guy saying art is purely subjective and will depend on preferences as to it's qualities, yet go on to state an opinion about art/and it's importance as a fact?
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
yeah, right...
Thats not the problem for me. Two of my brothers own already a 2000Dollar highend system. Im talking about the longlivity. Im sure the game is gona stand his ground, but also doesnt bring really phenomenal mechanics, thatt we didnt experience before in variety of mmorpgs. But im sure they took the right direction with what we have seen so far.
Its like cut for me, for students, who dont have always time but still want to enjoy a game in a while.
I'm still trying to figure out how people expect graphical quality of todays single player games in MMO's. In paticular MMO's where there is the posibility of hundreds of people in a small area (WvW). Doesnt matter how good your PC is if you take...say Crysis2 graphical quality and try to put 100+ people in the same area...it just wont happen.
That and I dont see why people are gushing over Archage graphics. Played the beta. Liked the graphics but I didnt think it was anything special. Loved the artistic style but the graphical quality itself? Above average for an MMO but not amazing.