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Traken

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Traken
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  • Ah, the ever-promised faction warfare. If they pull it off, I might have to start playing again.
  • I loved EVE Online when I played it, but the economic part just didn't work out too well. In the real world, there are millions of different products you can make such as food, chocolate, things to support life. Eve, however, only has goods that d…
  • Buh bye. Please trash all your Tech 2 BPOs so some of us low-lifes can have a chance.
  • The reason they haven't been released is that they haven't been taken. The server is forcing clients to the bare minimum (or whatever they want tested at the time) so they can test other things. Graphics is a low-priority for RB next to playibilit…
  • Buying from RB is not the only way to obtain sesterces. If you have some form of ingame income (famous gladiator, farmer, blacksmith) then depending on how well your venture is going, you should be able to stop buying from RB and live off your inc…
  • There's an "Attending" status in RV that you get when you start playing. For romans, this is when you're a slave. When Barbarian, this means when you're under the tutelage of a guide. During this time you are not considered to be PvP, which means…
  • Sheesh, you could at least acknowledge the original writer of the post, me. Jorev, I believe the idea to let some people start early is great. Since this game is, for the most part, player to player interaction, someone needs to have some things…
  • Originally posted by Nu11u5 Also in the works, though unofficial, are changes that will reduce travel time significantly (these will be "Jump Clones" and a systems that allows more accurate warping). Oh, and don't forget the new bloodlines being ad…
  • A way to customize the actual looks of ships would be nice...but when do you ever actually look at someone elses ship? Eh, might be good for the market though.
  • I love EVE to death...but there's a reason that it can easily have stunning graphics: There's no ground! This means no trees, no bushes, no graphics... The skybox is static, you don't see anything more than 200k (?) away, and it's a pretty damn b…
  • Overall it sounds great. HUGE Plus: "An Eye for an Eye: You are allowed to revenge the unlawful destruction of your ship" Maybe good...will probably hear a lot of outcry from certain groups: "Jettisoned Canister Flagging: Removing the contents o…
  • Originally posted by hercules Be intresting to see how this game goes.With games becoming so loot based be hard to see any game which allow for looting of items to be successful but hey i might be wrong. I personally feel that since games keep get…
  • Well, in the US copyrights are good for the lifetime of the company +50 years... at least with books. Anyways, 't'would be kickass if E&B was ressurected. Just uh...don't say anything about the team members once it's going...that's how these t…
  • Originally posted by Ferox(SM) Originally posted by Traken They have the skill system in place, they have the economic factors in place (still majorly tweaking), they have combat in place . . .It's not as barren as you'd think.(And no, I'm not a tes…
  • It's more like the Devs hope to have it out by then. If that will happen . . . *shrug* Just keep in mind that if it doesn't happen, it's not unlike any other game company. Hardly will you find developers who can stay to a strict release schedule …
  • Originally posted by BABIRCH I would think that a small outfit trying to compete with the big boys would be more inclined to use forums such as these to promote their game. Providing frequent updates would go a long way towards heading off much off…
  • UO had full looting in the beginning, and it was a disaster. And Nobody has done it since. Not even hardcore pvp games like Shadowbane and Lineage 2 have done that. Thats because they learned from UO's mistakes. Uh, EVE Online? Which has 15k+…
  • Rofl, nice one Razorback.
  • You'd think that they would eventually just ditch the entire engine and start from scratch.
  • Have either of you tried contacting the contest e-mail? mailto:contest@redbedlam.com