Originally posted by Tatum
Originally posted by someguy99
Originally posted by Dreadlich
Originally posted by someguy99
Originally posted by Dreadlich
All of you need to actually go back and play your first MMO. Your collective m…
Originally posted by Ramzeppelin
Originally posted by heerobya
MMORPGs aren't getting worse and worse.
They are becoming more stable, more polished, and reaching a wider audience.
Yes, there have been hiccups.. bad launches, good games chang…
Originally posted by Kyleran
Originally posted by Blood_Hawk
I was a big fan of what Black Isle Entertainment did with the Baldur's Gate series back in the day, and definitely loved Looking Glass Studios' Thief series, and practically anyt…
I haven't visited this site in ages and mostly because MMO's have gone down hill considerably over the years. But it wasn't the combat that has disappointed me so much as the lack of creativity, artistic appeal and detail that has driven me away fr…
When I played WoW I thought to myself, here's a game that has done absolutely nothing that could be deemed innovative or original and made no effort to appeal to anyone but the casual gamer. They did however, manage to take the ideas that were most…
I like the design plans for the large-scale battles and whatnot, but I can't stand those open skill systems. If it's anything like Morrowind where you can create super characters by putting together different skills that should normally offset each…
Originally posted by Ian_Hawkmoon
Originally posted by burrek
Reasons why there will be a monthly fee:
1. Constant content additions. This requires artisits, level designers, scripters, writers, etc. and they like to get paid.
2. The game has more …
Instancing is really a tough thing to do in an MMORPG because in all honesty it just doesn't work. It kills the feeling of a greater community with an actual impact on the world around them as well as on other players around them and I think that's…
I've been playing this game for 2 days now and from what I've seen there are some good things and some bad things. I think the leveling is fine, the stats and the character sheet are what they should be for a DnD game. The combat is alright, not t…
Now that I see people mentioning Dragon Empires I do feel that game was a rather large let down, but not necessarily because it didn't make it to the market. Any of you guys who followed the production carefully should know that a few months before…
I think what the issue really breaks down to - is that the game developing companies get pressure from their financial investors to stay simple within the realm of what's considered marketable rather than creative. The guys that are funding their p…
I'm hoping to get this game for Christmas this year. I've always thought about picking it up, but in all honesty I just never thought it would have this kind of longevity but I feel it's more than proven itself. And also, being someone who played …
What leaves me sort of pissed is that I've been a member of the community for a long ass time and since I didn't jump right on the band wagon and sign up, nor foolishly front 60 bucks for a pioneer account I have to wait until god knows when to play…
There is nothing labeled advanced under the view tab for me, so...?
Edit
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Nevermind I got it, for me my folder options are different but I found it. It was under tools.
I've been a member of the DnL official community forums for several months now and I can tell you that developers have been very responsive with the community thus far and are definitely open to taking suggestions. This was the first quality that r…
To my understanding SoG, while a prelude to DnL is an adaption of the current gameplay in DnL. So logically if DnL is still in closed beta then the elements you're experiencing in SoG are the fundamental elements of the current DnL beta (i.e. game …
Originally posted by trike
Originally posted by lazerbeard
Well, seeing as how I anticipate this game not for its D&D history, but for its gameplay, I think its going to be awesome. I am dearly sorry that DDO isnt really all that close to D&…
Originally posted by Trizic
First off- WoW may not be the best MMO for the hardcore MMO player or Role-Player but it is great for casual games. It comes down to the fact that 80% of people playing MMORPGS are either just a casual player of video gam…
It's always like this with gaming in general, everything hits a dead calm in the summer time with no releases planned. It always puzzles me why they do it this way, when the majority of their market is out of school in the summer and actually has t…