Originally posted by Rattrap
Ok
So i payed 50$ to play buggy and unfinished game.
It is like shaking hands with Sigil and saying "I will give you the money so you continue developing the product i like to play , and i will not mind the bugs…
Originally posted by apocalance
Does anyone know why they decided to make HJ all flashy/sparkly and exaggerated?
I like the overall graphics from what I've seen, but I've not watched any real movies, they've all been over the shoulder (E3) movies…
That is a very good point. I remember in CoH they eventually put in a system where you could get credit for another persons' mission if you had it as well. And while I also have no problems halping freinds (I enjoy it) doing the same quest say, 3 ti…
I agree Jen, that is one of the ideas that has/had me really interested in Hj, as something other than a EQ clone. Still, I'd like to know more about how they intend to deal with the economy and gold farmers, what kind of pricing structure they plan…
*sigh*
I havnet been following MEO, or whatever they are calling this now, ever since I heard Turbine had it. I told people that Turbine would ruin the 2 best licences in the MMO world, D&D and Lord of the Rings. DDO is terrible,and it looks l…
Me too, but I understand the reasons. Still there has been very little info about major parts of the game, like crafting and the economy. I know they dont want to say anything till it's written in stone, but I wish they would at least sahre some of …
Originally posted by WatchMaker
After going through developement with a few mmorpgs, I have built up WAY WAY to many ideas to share at one sitting, but here are a few that are simple, and would make HJ that much better.
-Mounts-
It seems like eve…
Originally posted by baphamet
Originally posted by Morneblade
Already read it, and while they may have lessened some of the super-extreme tedium in some cases, it's still a very hardcore game. When was the last time you LOST a corpse in EQ, outsi…
Originally posted by Vengeful
Originally posted by Morneblade
I really havent seen anything that is going to make things more fun for the casual or even core player. Yes, some things have been made less tedious, but I really havent seen…
After going over and doing a bit of research, I"ll have to agree with both dink and Zippy. According to the new information, dink is correct about loot. You will not get the best loot unless you go after high threat mobs. Now, I guess the question i…
Already read it, and while they may have lessened some of the super-extreme tedium in some cases, it's still a very hardcore game. When was the last time you LOST a corpse in EQ, outside of a bug? You can do that in Vangard. When it doesnt take a ye…
Originally posted by Vengeful
Originally posted by joejccva
Originally posted by Amathe
The problem with Sigil is that they will never be able to make a game that is fun for a casual player because they don't know how. Brad believes that the wa…
My replies are in blue.
Originally posted by dink
My replies to your post are in green.
Originally posted by DeserttFoxx
When you advertise a game as hardcore, you get hardcore fans.. hardcore players arent known for being pleasent. Its usua…