For the most part your character dying in a video game has little consequence. In single player games, for example, it's basically a redo from last checkpoint except now you have gleened into the future of your character and thus can avoid dying (h…
MMOs take a lot of time and money to make. Therefor they are going to be formulaic because no one is going to invest millions of dollars into something that is too original or innovative and therefor a financial risk. GW2 looks like they are trying …
The gaming industry milked WWII to death but zombies...Zombies live on after death and so the gaming industry will just milk that genre forever and ever and ever. Also helps perpetuate the concept that it's OK to kill people if they are infected zom…
Honestly you know a Tron MMO would suck because no one knows how to make a good Tron game any more.
Mass Effect? Possible, but only if Bioware really thinks outside the box of MMOs. I mean, ME never really makes sense as an RPG as it stands now. L…
I played EVE for awhile, quit out of boredom, came back a year later and eventually quit again. There are no goals in the game loftier than just having an uber level character so you can more easily blow up other ships, to get more uber stuff or isk…
Just as long as your not grinding, killing womp rats to level up or something silly. Or grinding missions which magically reset for everyone. Hopefully it's not all about stuff (Ooooh look, I got a level 6 Ton Ton mount).
Maybe not so much awe as "Aaaaahhhh!" Fatal Frame 2 was perhaps the only video game that scared the bajeebeeze outta me. Mind you I played it in the dark with the sound turned up. There were some houses in the village that I just dreaded going into.…
Yah know, if I was to do a sci-fi MMORPG I'd do it like this:
3D 3rd person view either top down or some kinda side perspective.
Start everyone out in a space station or choice of three if I was doing factions.
Allow for station roles includin…
I suspended my account shortly before the latest hooplah began, I was just bored of it. I haven't had much impetus to return. For the time sink that the game is I currently do not feel I am getting that much out of it. Single player games with good …
I support microtransactions on free to play models. Dev/Publishers have to make money somehow. I'd prefer paying a monthly if that meant dynamic content that had nothing to do with virtual stuff.
Overall it was a mountain made of a molehill (if that). Of course CCP isn't going to let players buy an I-Win button. As for vanity items, well...That's kinda silly but hey, people buy crap for their avatars in other games and even their gaming cons…
I always thought it strange, in any video game, that NPC combatants should just stand in one place and keep attacking you without any sense of self preservation or any will to change tactics.
Mining in high sec means competing against other high sec miners and bots. The isk you initially make will be a trickle, part due to competition, part due to the sheer amount of time it takes to train for an effective mining ship, mining lasers, rep…
L.A. Noir. The character acting and realism is just jaw dropping.
Mass Effect 2 .The point I realized that my Sheppard character felt exactly like the one I played in ME 1.
Bioshock. Just a remarkable game; unique and beautiful atomosphere, inte…
Originally posted by Kaijin2k3 Personally, I've grown tired of Dead Space; it becomes too predictable and repetitive. After a while, you can immediately tell what rooms will get locked down until you clear 4 or 5 waves of the necromorphs, and there …
For the most part I agree with the OP.
I find the learning curve to be steep in comparison to other MMOs, so yes you'll get more out of the game the more time you put in and the more you learn the game's many intricacies. It can be quite daunt…
Didn't know you could do a free trial account on a computer you already had paid account.
I'll try contacting CCP and see if I can get a 5 day trial offer again as I didn't use the last one they offered.
Cheers