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Seaka

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Seaka
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  • Originally posted by AlexanderTD Originally posted by supbro Let me first say AoC has set the benchmark in the MMO genre. Combat and graphics are so far ahead of its competitors, that it will take another 3 years for a another game to compare. …
  • Originally posted by ZenNature Originally posted by blisterfist why are people so simple? Because it sure beats overcomplicating an issue. wasnt AoC a perfect example of how graphics dont mean squat? No, it wasn't a perfect example if people co…
  • Won't work, you'll get barely any renown because A. The leader will probably notice you're afk and kick you. B. You won't get  Renown for just standing there unless theres a cap that goes off. Bad plan.   Why not just roll a Runepriest and sit …
  • Originally posted by Aguitha I did'nt uninstall it yet, but will probably NOT buy the game.  I find myself already bored with the game, it's way too similar to all the others mmo out there, like WOW, LOTR.  Playing WAR feels exactly the same. …
  • WH is too squishy to be usefull in real RvR situations(Read: Not scenario) and they need to spec for the snare now which gives less utility. They do look awesome, but if you have beta access you should check the WH section for more people's opinio…
  • Originally posted by jayanti Im running an 8800GTX (single) without any problems, save the occasional crash to desktop. And yes, the lack of graphical controls is annoying. Having ONE single button that says "High Quality" is not enough for a mod…
  • You can PvP just fine with 1h and Sheild, more survivability but less damage. Depends on your mastery.
  • Meh, once the high resolution graphics became enabled, then we can compare, have you seen how horrible AoC looks on the lowest setting? You're comparing low res WAR to maxed out LotR and WoW. =/
  • Order has slightly weaker class line-ups and there are more skilled guilds choosing to roll Destruction, it'll be hard but i enjoy playing the underdog.
  • Scenarios don't mean too much tbh, i mean they contribute and whatnot, but open world RvR is a completely different ballpark.
  • Coming from an elder who has tested out pretty much every class at pretty much every level interval. I'll say that Disciple of Khaine is much better than Warrior Priest, they do more damage due to using two weapons and white damage being about 30-40…
  • Originally posted by Monorojo It's not like there will only be 500-1k people online with the headstart. 60k~ (assuming all CE preorders log in that day) the first day  + all the other preorders later on....I can see 100k~ playing those first 3-4 …
  • I guess if we pretend that races will only play with their same race this would be an issue, but thats not how it is currently, theres plenty of ever race in the different zones. Really grasping at straws now aren't they?
  • Tanks.....take damage, they have great survivability and have several CCs and cna actually do decent DPS if spec'd correctly with a 2h out.
  • Its an MMORPG first, based on Warhammer lore. This isn't tabletop 2.0 where you are coding all the models for them. The game is pretty accurate, if it wasn't the IP would be yanked as has happened before *hint: Blizzard, and the other Warhammer game…
  • All i will say is that it is fun, and all they need to do is polish bugs and make sure the terrain isn't buggy *cough AoC cough* and we're good to go .
  • The Choppa was cut because it was....unbalanced, to say the least. Without redesigning the core components of the class it wouldn't have fit in very well at all. I'd like to see finished before unfinished, judging by the two cities in the game alr…
  • Order seems to be at a disadvantage sofar.
  • Originally posted by impulsebooks In my opinion, AOC learned nothing from Vanguard. They are in exactly the same place (in a hole). However, WAR could be said to have learned something from AOC I suppose, but I don't think it was AOC that made th…
  • PvP in WAR is much more strategic and the RvR is something all of us old WoW players want back, which was world pvp from the old days. Its almost the exact same feeling, except more people on each side and objectives and blowing up castle doors. T…