Originally posted by daarco RP is Darkfall is very different from most other MMOs. And im used to RP a lot.
In DF you dont have to pretend (RP) many of the things you do in other games. It is for real. And all the kicks you got from RP you get for…
Originally posted by Toquio3
What do you mean by a RP item creator? whats that? sounds pretty neat.
In WOW you can download an addon called GHI that gives you the ability to create any item in game. So Greens, Blues, Scrolls, Books, Potio…
Originally posted by Mystik86
Player housing is a major thing that would bring me back. Perhaps more emphasis on exploration and adventuring rather than just questing for xp/gear. More face/hair options. The ability to join any of the factions yo…
SWG Pre NGE was simply one of the best games I have ever played. No MMO has grabbed me the way SWG did. I owned a small shop and was a Master Weaponsmith and ran a small mining company too, I had regular customers and my shop usually had a number of…
Just wanted to say thank you to all the replys I have had. I have posted on the Darkfall, WOW and others and usually get at least one person flaming. I love crafting and have to say no other MMO like SWG has grabbed me to keep playing, not even WOW.…
The issue isnt necessary the hype, it's their current capacity. Tasos said that at the moment they have over 200k requests which is far more than they can currently handle.
So rather than go live and have all the servers topple over like most othe…
You can hire third party companies who have complex software that can penetration test your servers, this can be anything from simulating common hacking to 10,000+ users stress testing it to it's limit. Thats how companies know whats the ideal maxim…
Welcome to the world of 'Theme Park' MMORPG's. Thats WOW, WAR, AoC and any other you can add to the endless list. Everyone seems to be trying to follow the WOW success and the sad truth is WOW will be on the throne until something different comes al…
Im going to say essential. I am playing WOW at the moment and it has really annoyed me that Blizzard keep saying they are working on player housing (they said that when WOW was launched). The moment Darkfall comes out I am off to there simply becaus…
Originally posted by BlackWizards
Originally posted by Korvenus
We are years away from a true Sandbox MMO. I will probaly say that Oblivion Online will be the first. Darkfall will not even be close.
Define "true sandbox", I don't believe…
This I think is very true, I have played SWG, WOW, AoC and WAR and have been playing games right back from the Spectrum 128k to present day MMO's and I have to say WAR is nothing special in my opinion. Yes I have played it but I think why play a WOW…
I think the majority in the MMORPG community would agree that there are two main core types of MMORPG's out there. One is 'Sandbox' the other is 'Theme Park'. These terms are based on how you progress your character and everything else is just conte…
Totally agree with you about the whole bashing everyones games. The truth is people are just stating their opinion and because it differs from others they have to slam negative posts about them which really isnt necessary and totally pointless as th…
In response to the question about full loot. Same as above I'm not sure if your still reading but will give you my thoughts anyway. I am thinking that the risk of combat maybe so great that it would be prudent to carry very little at all and the stu…
I think Darkfall is going to be your best bet for player housing. However, it is still in development but you can sign up for beta. Apparently, it is going to be non-instanced and very much like SWG. I really am looking forward to it.
I think they only have about 5 developers working on this game (or there abouts) so thats probably why it is taking so long. And to be honest I would rather they take their time then release a game full of bugs and with very little play ability. May…
Originally posted by Darkholme
It's not so much the fantasy genre that I personally am tired of. I like the fantasy genre well enough, and there are a million ways to tweak the standard fantasy cliches to make it more interesting. Not the least o…